【Lynda】Photoshop CS4 One-on-One: Mastery【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 摄影与后期, ◇ 设计与绘画

==========教程信息=====================================================
教程名称:Photoshop CS4 One-on-One: Mastery
作者:Deke McClelland
主题:Design, Photography
使用软件:Photoshop CS4
难度等级:高级
时长: 13h 7m
发布日期: May 29, 2009

┏ACELY STUDIO,2012
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==========教程目录文件列表=============================================
Photoshop CS4 One-on-One- Mastery[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Installing the DekeKeys keyboard shortcuts.srt
│ └─◇ 0003 Resetting the Function keys on a Mac.srt
│ └─◇ 0004 Installing the CS4 color settings.srt
│ └─◇ 0005 Setting up the CS4 color settings.srt
├─◆23. Masking Essentials
│ └─◇ 2301 Introduction to masking.srt
│ └─◇ 2302 Introducing color range.srt
│ └─◇ 2303 Adding base colors and adjusting fuzziness.srt
│ └─◇ 2304 Localized color clusters.srt
│ └─◇ 2305 The Quick Mask mode.srt
│ └─◇ 2306 Viewing a quick mask by itself.srt
│ └─◇ 2307 Testing the quality of edges.srt
│ └─◇ 2308 Introducing the Masks palette.srt
│ └─◇ 2309 Editing a layer mask.srt
│ └─◇ 2310 Choking a mask with Gaussian Blur and Levels.srt
│ └─◇ 2311 Choking a mask with Mask Edge.srt
│ └─◇ 2312 Adding a Gradient Overlay shadow.srt
│ └─◇ 2313 Using live Density and Feather.srt
│ └─◇ 2314 Journeyman masking.srt
│ └─◇ 2315 Creating an alpha channel.srt
│ └─◇ 2316 Increasing contrast.srt
│ └─◇ 2317 Overlay painting.srt
│ └─◇ 2318 Cleaning up whites and blacks.srt
│ └─◇ 2319 Soft light painting.srt
│ └─◇ 2320 Selecting in style.srt
│ └─◇ 2321 Employing masks as selections.srt
│ └─◇ 2322 Scaling and compositing layers.srt
│ └─◇ 2323 Compositing glass.srt
│ └─◇ 2324 Selecting glass highlights.srt
│ └─◇ 2325 Working with found masks.srt
├─◆24. Vector-Based Shapes
│ └─◇ 2401 Introduction to vector-based shapes.srt
│ └─◇ 2402 Vector-based type outlines.srt
│ └─◇ 2403 The benefits of vectors.srt
│ └─◇ 2404 Upsampling vs. nondestructive scaling.srt
│ └─◇ 2405 Vectors and effects.srt
│ └─◇ 2406 Fill Opacity and clipped layers.srt
│ └─◇ 2407 Basic shape creation.srt
│ └─◇ 2408 Drawing interacting shapes.srt
│ └─◇ 2409 Power-duplicating paths.srt
│ └─◇ 2410 Combining pixels and vector masks.srt
│ └─◇ 2411 Line tool and layer attributes.srt
│ └─◇ 2412 Copying and pasting path outlines.srt
│ └─◇ 2413 Drawing custom shapes.srt
│ └─◇ 2414 Drawing with the Pen tool.srt
│ └─◇ 2415 Creating cusp points.srt
│ └─◇ 2416 Defining a custom shape.srt
│ └─◇ 2417 Assigning a vector mask to an image.srt
│ └─◇ 2418 Adding a vector object to a composition.srt
├─◆25. Vanishing Point
│ └─◇ 2501 Introduction to Vanishing Point.srt
│ └─◇ 2502 Creating and saving the first plane.srt
│ └─◇ 2503 Creating perpendicular planes.srt
│ └─◇ 2504 Healing in perspective.srt
│ └─◇ 2505 Cloning and scaling in perspective.srt
│ └─◇ 2506 Patching an irregularly shaped area.srt
│ └─◇ 2507 Healing between planes.srt
│ └─◇ 2508 Importing an image into a 3D scene.srt
│ └─◇ 2509 Adding perspective type.srt
│ └─◇ 2510 Removing and matching perspective.srt
│ └─◇ 2511 Applying a reflection in perspective.srt
│ └─◇ 2512 Creating a perspective gradient.srt
│ └─◇ 2513 Converting a gradient to a mask.srt
│ └─◇ 2514 Swinging planes to custom angles.srt
│ └─◇ 2515 Wrapping art around multiple surfaces.srt
├─◆26. Using Smart Objects
│ └─◇ 2601 Introduction to Smart Objects.srt
│ └─◇ 2602 Placing a Smart Object.srt
│ └─◇ 2603 Saving a PDF-compatible AI file.srt
│ └─◇ 2604 Performing nondestructive transformations.srt
│ └─◇ 2605 Editing a Smart Object in Illustrator.srt
│ └─◇ 2606 Converting an image to a Smart Object.srt
│ └─◇ 2607 Cloning Smart Objects.srt
│ └─◇ 2608 Creating a multilayer Smart Object.srt
│ └─◇ 2609 Updating multiple instances at once.srt
│ └─◇ 2610 Creating a Camera Raw Smart Object.srt
│ └─◇ 2611 Editing a Camera Raw Smart Object.srt
│ └─◇ 2612 Assembling a layered ACR composition.srt
│ └─◇ 2613 Using an ACR Smart Object to effect.srt
│ └─◇ 2614 Blending multiple ACR portraits.srt
│ └─◇ 2615 Live type that inverts everything behind it.srt
├─◆27. Nondestructive Smart Filters
│ └─◇ 2701 Introducing nondestructive Smart Filters.srt
│ └─◇ 2702 Applying a Smart Filter.srt
│ └─◇ 2703 Adjusting filter and blend settings.srt
│ └─◇ 2704 Heaping on the Smart Filters.srt
│ └─◇ 2705 Smart Filter stacking order.srt
│ └─◇ 2706 Resolution and Smart Filter radius.srt
│ └─◇ 2707 Masking Smart Filters.srt
│ └─◇ 2708 Employing nested Smart Objects.srt
│ └─◇ 2709 Dragging and dropping Smart Filters.srt
│ └─◇ 2710 Using the Shadows Highlights filter.srt
│ └─◇ 2711 Regaining access to the pixels.srt
│ └─◇ 2712 Parametric wonderland.srt
│ └─◇ 2713 Working with the Filter Gallery.srt
│ └─◇ 2714 Freeform filter jam.srt
│ └─◇ 2715 Swapping filters from the Filter Gallery.srt
│ └─◇ 2716 Mixing all varieties of parametric effects.srt
│ └─◇ 2717 Addressing a few Smart Filter bugs.srt
│ └─◇ 2718 Applying a Smart Filter to live type.srt
│ └─◇ 2719 Choking letters with Maximum.srt
│ └─◇ 2720 Duplicating a Smart Filter.srt
│ └─◇ 2721 Enhancing a filter with a layer effect.srt
├─◆28. Auto-Align, Auto-Blend, and Photomerge
│ └─◇ 2801 Introduction to Auto-Align, Auto-Blend, and Photomerge.srt
│ └─◇ 2802 Merging two shots into one.srt
│ └─◇ 2803 Applying Auto-Align layers.srt
│ └─◇ 2804 Masking images into a common scene.srt
│ └─◇ 2805 Auto-Align plus Auto-Blend.srt
│ └─◇ 2806 Assigning weighted Opacity values.srt
│ └─◇ 2807 Employing a Difference mask.srt
│ └─◇ 2808 Masking smarter, not harder.srt
│ └─◇ 2809 Capturing multiple depths of field.srt
│ └─◇ 2810 Auto-blending real focus.srt
│ └─◇ 2811 Creating a panorama with Photomerge.srt
│ └─◇ 2812 Correcting a seamless panorama.srt
│ └─◇ 2813 An altogether nondestructive Lab correction.srt
├─◆29. New CS4 Technologies
│ └─◇ 2901 Introduction to new CS4 technologies.srt
│ └─◇ 2902 Applying Content-Aware Scale.srt
│ └─◇ 2903 What works and what doesn’t with Content-Aware Scale.srt
│ └─◇ 2904 Protecting areas with masks.srt
│ └─◇ 2905 Applying incremental edits.srt
│ └─◇ 2906 Protecting skin tones.srt
│ └─◇ 2907 Scaling around a model with TLC.srt
│ └─◇ 2908 Adjusting the scale threshold.srt
│ └─◇ 2909 When Content-Aware Scale fails.srt
│ └─◇ 2910 Creating a lens distortion effect.srt
│ └─◇ 2911 Layer masking the family.srt
│ └─◇ 2912 Installing the Pixel Bender.srt
│ └─◇ 2913 Introducing Pixel Bender kernels.srt
│ └─◇ 2914 Pixel Bender kernel roundup.srt
│ └─◇ 2915 Tube View and Ripple Blocks.srt
│ └─◇ 2916 Making a seamless pattern with Kaleidoscope.srt
│ └─◇ 2917 Introducing the Pixel Bender Toolkit.srt
├─◆30. Recording and Playing Actions
│ └─◇ 3001 Introduction to actions.srt
│ └─◇ 3002 Creating an action.srt
│ └─◇ 3003 Recording operations.srt
│ └─◇ 3004 Reviewing and editing an action.srt
│ └─◇ 3005 Playing an action (the Button Mode).srt
│ └─◇ 3006 Saving and loading actions.srt
│ └─◇ 3007 Copying and modifying an action.srt
│ └─◇ 3008 Permitting the user to change settings.srt
│ └─◇ 3009 The Best Chrome Effect Ever II.srt
│ └─◇ 3010 Recording a fail-safe action.srt
│ └─◇ 3011 Rounding corners with a mask.srt
│ └─◇ 3012 Cleaning up layers.srt
│ └─◇ 3013 Automating layer effects.srt
│ └─◇ 3014 Applying chrome with Gradient Map.srt
│ └─◇ 3015 Action anomalies.srt
│ └─◇ 3016 Rendering effects to layers.srt
│ └─◇ 3017 Testing that it works.srt
├─◆Conclusion
│ └─◇ See ya.srt

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