【Lynda】Photoshop CS4 One-on-One: Mastery【CHN】中英文字幕[SRT]
==========教程信息=====================================================
教程名称:Photoshop CS4 One-on-One: Mastery
作者:Deke McClelland
主题:Design, Photography
使用软件:Photoshop CS4
难度等级:高级
时长: 13h 7m
发布日期: May 29, 2009
┏ACELY STUDIO,2012
┃更多资源请访问
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┗◆我的博客:http://blog.sina.com.cn/u/1991840741
==========教程目录文件列表=============================================
Photoshop CS4 One-on-One- Mastery[SRT]
  ├─◆0. Introduction
  │  └─◇  0001 Welcome.srt
  │  └─◇  0002 Installing the DekeKeys keyboard shortcuts.srt
  │  └─◇  0003 Resetting the Function keys on a Mac.srt
  │  └─◇  0004 Installing the CS4 color settings.srt
  │  └─◇  0005 Setting up the CS4 color settings.srt
  ├─◆23. Masking Essentials
  │  └─◇  2301 Introduction to masking.srt
  │  └─◇  2302 Introducing color range.srt
  │  └─◇  2303 Adding base colors and adjusting fuzziness.srt
  │  └─◇  2304 Localized color clusters.srt
  │  └─◇  2305 The Quick Mask mode.srt
  │  └─◇  2306 Viewing a quick mask by itself.srt
  │  └─◇  2307 Testing the quality of edges.srt
  │  └─◇  2308 Introducing the Masks palette.srt
  │  └─◇  2309 Editing a layer mask.srt
  │  └─◇  2310 Choking a mask with Gaussian Blur and Levels.srt
  │  └─◇  2311 Choking a mask with Mask Edge.srt
  │  └─◇  2312 Adding a Gradient Overlay shadow.srt
  │  └─◇  2313 Using live Density and Feather.srt
  │  └─◇  2314 Journeyman masking.srt
  │  └─◇  2315 Creating an alpha channel.srt
  │  └─◇  2316 Increasing contrast.srt
  │  └─◇  2317 Overlay painting.srt
  │  └─◇  2318 Cleaning up whites and blacks.srt
  │  └─◇  2319 Soft light painting.srt
  │  └─◇  2320 Selecting in style.srt
  │  └─◇  2321 Employing masks as selections.srt
  │  └─◇  2322 Scaling and compositing layers.srt
  │  └─◇  2323 Compositing glass.srt
  │  └─◇  2324 Selecting glass highlights.srt
  │  └─◇  2325 Working with found masks.srt
  ├─◆24. Vector-Based Shapes
  │  └─◇  2401 Introduction to vector-based shapes.srt
  │  └─◇  2402 Vector-based type outlines.srt
  │  └─◇  2403 The benefits of vectors.srt
  │  └─◇  2404 Upsampling vs. nondestructive scaling.srt
  │  └─◇  2405 Vectors and effects.srt
  │  └─◇  2406 Fill Opacity and clipped layers.srt
  │  └─◇  2407 Basic shape creation.srt
  │  └─◇  2408 Drawing interacting shapes.srt
  │  └─◇  2409 Power-duplicating paths.srt
  │  └─◇  2410 Combining pixels and vector masks.srt
  │  └─◇  2411 Line tool and layer attributes.srt
  │  └─◇  2412 Copying and pasting path outlines.srt
  │  └─◇  2413 Drawing custom shapes.srt
  │  └─◇  2414 Drawing with the Pen tool.srt
  │  └─◇  2415 Creating cusp points.srt
  │  └─◇  2416 Defining a custom shape.srt
  │  └─◇  2417 Assigning a vector mask to an image.srt
  │  └─◇  2418 Adding a vector object to a composition.srt
  ├─◆25. Vanishing Point
  │  └─◇  2501 Introduction to Vanishing Point.srt
  │  └─◇  2502 Creating and saving the first plane.srt
  │  └─◇  2503 Creating perpendicular planes.srt
  │  └─◇  2504 Healing in perspective.srt
  │  └─◇  2505 Cloning and scaling in perspective.srt
  │  └─◇  2506 Patching an irregularly shaped area.srt
  │  └─◇  2507 Healing between planes.srt
  │  └─◇  2508 Importing an image into a 3D scene.srt
  │  └─◇  2509 Adding perspective type.srt
  │  └─◇  2510 Removing and matching perspective.srt
  │  └─◇  2511 Applying a reflection in perspective.srt
  │  └─◇  2512 Creating a perspective gradient.srt
  │  └─◇  2513 Converting a gradient to a mask.srt
  │  └─◇  2514 Swinging planes to custom angles.srt
  │  └─◇  2515 Wrapping art around multiple surfaces.srt
  ├─◆26. Using Smart Objects
  │  └─◇  2601 Introduction to Smart Objects.srt
  │  └─◇  2602 Placing a Smart Object.srt
  │  └─◇  2603 Saving a PDF-compatible AI file.srt
  │  └─◇  2604 Performing nondestructive transformations.srt
  │  └─◇  2605 Editing a Smart Object in Illustrator.srt
  │  └─◇  2606 Converting an image to a Smart Object.srt
  │  └─◇  2607 Cloning Smart Objects.srt
  │  └─◇  2608 Creating a multilayer Smart Object.srt
  │  └─◇  2609 Updating multiple instances at once.srt
  │  └─◇  2610 Creating a Camera Raw Smart Object.srt
  │  └─◇  2611 Editing a Camera Raw Smart Object.srt
  │  └─◇  2612 Assembling a layered ACR composition.srt
  │  └─◇  2613 Using an ACR Smart Object to effect.srt
  │  └─◇  2614 Blending multiple ACR portraits.srt
  │  └─◇  2615 Live type that inverts everything behind it.srt
  ├─◆27. Nondestructive Smart Filters
  │  └─◇  2701 Introducing nondestructive Smart Filters.srt
  │  └─◇  2702 Applying a Smart Filter.srt
  │  └─◇  2703 Adjusting filter and blend settings.srt
  │  └─◇  2704 Heaping on the Smart Filters.srt
  │  └─◇  2705 Smart Filter stacking order.srt
  │  └─◇  2706 Resolution and Smart Filter radius.srt
  │  └─◇  2707 Masking Smart Filters.srt
  │  └─◇  2708 Employing nested Smart Objects.srt
  │  └─◇  2709 Dragging and dropping Smart Filters.srt
  │  └─◇  2710 Using the Shadows Highlights filter.srt
  │  └─◇  2711 Regaining access to the pixels.srt
  │  └─◇  2712 Parametric wonderland.srt
  │  └─◇  2713 Working with the Filter Gallery.srt
  │  └─◇  2714 Freeform filter jam.srt
  │  └─◇  2715 Swapping filters from the Filter Gallery.srt
  │  └─◇  2716 Mixing all varieties of parametric effects.srt
  │  └─◇  2717 Addressing a few Smart Filter bugs.srt
  │  └─◇  2718 Applying a Smart Filter to live type.srt
  │  └─◇  2719 Choking letters with Maximum.srt
  │  └─◇  2720 Duplicating a Smart Filter.srt
  │  └─◇  2721 Enhancing a filter with a layer effect.srt
  ├─◆28. Auto-Align, Auto-Blend, and Photomerge
  │  └─◇  2801 Introduction to Auto-Align, Auto-Blend, and Photomerge.srt
  │  └─◇  2802 Merging two shots into one.srt
  │  └─◇  2803 Applying Auto-Align layers.srt
  │  └─◇  2804 Masking images into a common scene.srt
  │  └─◇  2805 Auto-Align plus Auto-Blend.srt
  │  └─◇  2806 Assigning weighted Opacity values.srt
  │  └─◇  2807 Employing a Difference mask.srt
  │  └─◇  2808 Masking smarter, not harder.srt
  │  └─◇  2809 Capturing multiple depths of field.srt
  │  └─◇  2810 Auto-blending real focus.srt
  │  └─◇  2811 Creating a panorama with Photomerge.srt
  │  └─◇  2812 Correcting a seamless panorama.srt
  │  └─◇  2813 An altogether nondestructive Lab correction.srt
  ├─◆29. New CS4 Technologies
  │  └─◇  2901 Introduction to new CS4 technologies.srt
  │  └─◇  2902 Applying Content-Aware Scale.srt
  │  └─◇  2903 What works and what doesn’t with Content-Aware Scale.srt
  │  └─◇  2904 Protecting areas with masks.srt
  │  └─◇  2905 Applying incremental edits.srt
  │  └─◇  2906 Protecting skin tones.srt
  │  └─◇  2907 Scaling around a model with TLC.srt
  │  └─◇  2908 Adjusting the scale threshold.srt
  │  └─◇  2909 When Content-Aware Scale fails.srt
  │  └─◇  2910 Creating a lens distortion effect.srt
  │  └─◇  2911 Layer masking the family.srt
  │  └─◇  2912 Installing the Pixel Bender.srt
  │  └─◇  2913 Introducing Pixel Bender kernels.srt
  │  └─◇  2914 Pixel Bender kernel roundup.srt
  │  └─◇  2915 Tube View and Ripple Blocks.srt
  │  └─◇  2916 Making a seamless pattern with Kaleidoscope.srt
  │  └─◇  2917 Introducing the Pixel Bender Toolkit.srt
  ├─◆30. Recording and Playing Actions
  │  └─◇  3001 Introduction to actions.srt
  │  └─◇  3002 Creating an action.srt
  │  └─◇  3003 Recording operations.srt
  │  └─◇  3004 Reviewing and editing an action.srt
  │  └─◇  3005 Playing an action (the Button Mode).srt
  │  └─◇  3006 Saving and loading actions.srt
  │  └─◇  3007 Copying and modifying an action.srt
  │  └─◇  3008 Permitting the user to change settings.srt
  │  └─◇  3009 The Best Chrome Effect Ever II.srt
  │  └─◇  3010 Recording a fail-safe action.srt
  │  └─◇  3011 Rounding corners with a mask.srt
  │  └─◇  3012 Cleaning up layers.srt
  │  └─◇  3013 Automating layer effects.srt
  │  └─◇  3014 Applying chrome with Gradient Map.srt
  │  └─◇  3015 Action anomalies.srt
  │  └─◇  3016 Rendering effects to layers.srt
  │  └─◇  3017 Testing that it works.srt
  ├─◆Conclusion
  │  └─◇  See ya.srt
  ◇
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标签:photoshop
