【Lynda】Photoshop CS4 Extended for 3D【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 3D+动画

==========教程信息=====================================================
教程名称:Photoshop CS4 Extended for 3D
作者:Chad Perkins
主题:3D + Animation, Modeling
使用软件:Photoshop CS4, Photoshop Extended CS4
难度等级:中级
时长: 4h 35m
发布日期: Feb 17, 2009

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==========教程目录文件列表=============================================
Photoshop CS4 Extended for 3D[SRT]
├─◆0. Introduction
│ └─◇ 0001 Introduction.srt
│ └─◇ 0002 Reviewing the Photoshop CS4 3D overhaul.srt
│ └─◇ 0003 Why work in 3D.srt
│ └─◇ 0004 Why use Photoshop for 3D.srt
│ └─◇ 0005 Using the exercise files.srt
├─◆1. Foundational 3D Concepts
│ └─◇ 0101 Learning 3D fundamentals.srt
│ └─◇ 0102 Entering the third dimension.srt
│ └─◇ 0103 Understanding meshes.srt
│ └─◇ 0104 Understanding materials.srt
│ └─◇ 0105 Knowing the importance of lights and cameras.srt
│ └─◇ 0106 Understanding rendering.srt
│ └─◇ 0107 Reviewing 3D applications.srt
├─◆2. Importing and Exporting 3D Objects
│ └─◇ 0201 Importing 3D files.srt
│ └─◇ 0202 Adding 3D files to existing documents.srt
│ └─◇ 0203 Reloading altered 3D files.srt
│ └─◇ 0204 Opening 3D files from Adobe Bridge.srt
│ └─◇ 0205 Saving 3D files.srt
│ └─◇ 0206 Exporting 3D files.srt
│ └─◇ 0207 Browsing online 3D content.srt
│ └─◇ 0208 Using 3D PSD files in After Effects.srt
├─◆3. Using the New 3D Panel
│ └─◇ 0301 Using the new 3D workspace.srt
│ └─◇ 0302 Reviewing the new 3D panel.srt
│ └─◇ 0303 Viewing mesh information.srt
├─◆4. Creating 3D Objects
│ └─◇ 0401 Creating 3D postcards.srt
│ └─◇ 0402 Creating 3D objects from layer luminance.srt
│ └─◇ 0403 Creating basic 3D objects.srt
│ └─◇ 0404 Creating a 3D panorama.srt
│ └─◇ 0405 Creating a 3D volume from multiple layers.srt
│ └─◇ 0406 Creating a volumetric DICOM file.srt
│ └─◇ 0407 Creating 3D scenes from photos.srt
│ └─◇ 0408 Using the Merge 3D function.srt
├─◆5. Transforming 3D Objects
│ └─◇ 0501 Moving 3D objects.srt
│ └─◇ 0502 Rotating 3D objects.srt
│ └─◇ 0503 Scaling 3D objects.srt
│ └─◇ 0504 Customizing the 3D tool.srt
│ └─◇ 0505 Resetting objects to their original state.srt
│ └─◇ 0506 Transforming individual mesh objects.srt
│ └─◇ 0507 Viewing cross sections of 3D objects.srt
│ └─◇ 0508 Aligning 3D objects with the ground plane.srt
├─◆6. Painting on 3D Objects
│ └─◇ 0601 Painting on 3D objects.srt
│ └─◇ 0602 Using a paint mask.srt
│ └─◇ 0603 Cloning on 3D objects.srt
│ └─◇ 0604 Hiding paint areas.srt
│ └─◇ 0605 Selecting paint surfaces on 3D objects.srt
│ └─◇ 0606 Revealing paint surfaces.srt
│ └─◇ 0607 Using paint falloff.srt
│ └─◇ 0608 Merging textures onto 3D objects.srt
│ └─◇ 0609 Editing applied textures directly.srt
├─◆7. Working with Material Types
│ └─◇ 0701 Understanding different material types.srt
│ └─◇ 0702 Painting bump maps.srt
│ └─◇ 0703 Painting glossiness.srt
│ └─◇ 0704 Painting opacity.srt
│ └─◇ 0705 Painting shininess.srt
│ └─◇ 0706 Adjusting the color of specular highlights.srt
│ └─◇ 0707 Painting self-illumination.srt
│ └─◇ 0708 Painting reflectivity.srt
│ └─◇ 0709 Painting a spherical depth map.srt
│ └─◇ 0710 Importing maps for materials.srt
│ └─◇ 0711 Using normal maps.srt
│ └─◇ 0712 Adding refraction.srt
├─◆8. Working with Lights
│ └─◇ 0801 Adjusting existing lights.srt
│ └─◇ 0802 Creating spotlights.srt
│ └─◇ 0803 Creating point lights.srt
│ └─◇ 0804 Creating infinite lights.srt
│ └─◇ 0805 Adjusting ambient light.srt
│ └─◇ 0806 Moving and rotating lights.srt
│ └─◇ 0807 Using light guides.srt
│ └─◇ 0808 Making 3D shadows.srt
│ └─◇ 0809 Adjusting how objects respond to shadows.srt
│ └─◇ 0810 Using the Hotspot and Falloff options.srt
│ └─◇ 0811 Using light attenuation.srt
│ └─◇ 0812 Saving light presets.srt
│ └─◇ 0813 Converting light types.srt
├─◆9. Working with Cameras
│ └─◇ 0901 Using the 3D camera tools.srt
│ └─◇ 0902 Creating custom camera views.srt
│ └─◇ 0903 Understanding perspective and orthographic views.srt
│ └─◇ 0904 Changing the camera’s field of view.srt
├─◆10. 3D Animation
│ └─◇ 1001 Creating animation.srt
│ └─◇ 1002 Animating 3D objects and cameras.srt
│ └─◇ 1003 Animating render settings.srt
│ └─◇ 1004 Animating cross sections.srt
│ └─◇ 1005 Exporting video.srt
├─◆11. Advanced Materials Options
│ └─◇ 1101 Understanding advanced material options.srt
│ └─◇ 1102 Creating UV overlays.srt
│ └─◇ 1103 Using UV scale and offset.srt
│ └─◇ 1104 Using the Reparameterize command.srt
│ └─◇ 1105 Creating a tiled painting.srt
│ └─◇ 1106 Using the Pattern Maker.srt
├─◆12. Advanced Rendering
│ └─◇ 1201 Rendering with presets.srt
│ └─◇ 1202 Customizing face rendering.srt
│ └─◇ 1203 Customizing edge rendering.srt
│ └─◇ 1204 Customizing vertex rendering.srt
│ └─◇ 1205 Customizing volume rendering.srt
│ └─◇ 1206 Stereo and lenticular rendering.srt
│ └─◇ 1207 Adjusting render quality.srt
│ └─◇ 1208 Rendering reflections and shadows.srt
│ └─◇ 1209 Rendering for final output.srt
├─◆13. Advanced Layer Tools for 3D
│ └─◇ 1301 Adding layer styles on 3D layers.srt
│ └─◇ 1302 Adding layer masks to 3D objects.srt
│ └─◇ 1303 Rasterizing 3D layers down to 2D.srt
│ └─◇ 1304 Compositing in Photoshop.srt
├─◆Conclusion
│ └─◇ The future of 3D.srt
│ └─◇ Goodbye.srt

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