【Lynda】Creating Simulations in Maya Dynamics【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 3D+动画

==========教程信息=====================================================
教程名称:Creating Simulations in Maya Dynamics
作者:Aaron F. Ross
主题:3D + Animation
使用软件:Maya 2013
难度等级:中级
时长: 2h 12m
发布日期: Nov 30, 2012

┏ACELY STUDIO,2012
┃更多资源请访问
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┗◆我的博客:http://blog.sina.com.cn/u/1991840741

==========教程目录文件列表=============================================
Creating Simulations in Maya Dynamics[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Prerequisites.srt
│ └─◇ 0003 Using the exercise files.srt
├─◆1. Building a Simulation
│ └─◇ 0101 Understanding the rigid body solver.srt
│ └─◇ 0102 Setting animation preferences.srt
│ └─◇ 0103 Choosing a scale convention.srt
│ └─◇ 0104 Laying out the scene.srt
│ └─◇ 0105 Modeling proxy objects.srt
│ └─◇ 0106 Constraining renderable objects to proxies.srt
│ └─◇ 0107 Organizing display layers.srt
│ └─◇ 0108 Creating passive rigid bodies.srt
│ └─◇ 0109 Creating active rigid bodies.srt
│ └─◇ 0110 Adding a Gravity field.srt
│ └─◇ 0111 Moving the center of mass.srt
│ └─◇ 0112 Setting an initial state.srt
│ └─◇ 0113 Imparting initial velocity.srt
├─◆2. Directing a Simulation
│ └─◇ 0201 Improving performance with stand-ins.srt
│ └─◇ 0202 Disabling rigid body nodes with Ignore.srt
│ └─◇ 0203 Adding bounce.srt
│ └─◇ 0204 Adding friction.srt
│ └─◇ 0205 Adjusting mass.srt
│ └─◇ 0206 Applying damping.srt
│ └─◇ 0207 Tuning rigid body solver attributes.srt
│ └─◇ 0208 Adding a Radial field.srt
│ └─◇ 0209 Limiting a field with Max Distance.srt
│ └─◇ 0210 Softening a field with attenuation.srt
│ └─◇ 0211 Adjusting field attributes with manipulators.srt
├─◆3. Working with Keyframes
│ └─◇ 0301 Disabling solver evaluation.srt
│ └─◇ 0302 Keyframing field magnitude.srt
│ └─◇ 0303 Pushing an active body with Impulse.srt
│ └─◇ 0304 Keying the active attribute.srt
│ └─◇ 0305 Baking the simulation to keyframes.srt
│ └─◇ 0306 Deleting all rigid body nodes.srt
│ └─◇ 0307 Editing keyframes in the Graph Editor.srt
│ └─◇ 0308 Simplifying animation curves.srt
├─◆4. Applying Dynamic Constraints
│ └─◇ 0401 Understanding dynamic constraints.srt
│ └─◇ 0402 Creating dynamic objects.srt
│ └─◇ 0403 Creating a Hinge constraint.srt
│ └─◇ 0404 Creating a Spring constraint.srt
│ └─◇ 0405 Fine-tuning attributes.srt
├─◆Conclusion
│ └─◇ Goodbye.srt

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