【Lynda】Building Android and iOS Applications with Flex【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 编程与开发

==========教程信息=====================================================
教程名称:Building Android and iOS Applications with Flex
作者:James Talbot
主题:Developer, Mobile Apps
使用软件:Flash Builder 4.5, Flex 4.5, iOS, Android
难度等级:中级
时长: 5h 25m
发布日期: Jul 14, 2011

┏ACELY STUDIO,2012
┃更多资源请访问
┃◆唯一发布站:ACELY.CN
┗◆我的博客:http://blog.sina.com.cn/u/1991840741

==========教程目录文件列表=============================================
Building Android and iOS Applications with Flex[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
│ └─◇ 0003 Previewing the finished app.srt
├─◆1. Getting Started with Flex and Android
│ └─◇ 0101 Understanding Flex for mobile development.srt
│ └─◇ 0102 Enabling an Android device for USB debugging.srt
│ └─◇ 0103 Installing the Android SDK.srt
│ └─◇ 0104 Installing Adobe AIR on an Android device.srt
│ └─◇ 0105 Building a Hello World app for Android.srt
│ └─◇ 0106 Building a Hello World app for iOS.srt
│ └─◇ 0107 Creating an Apple Developer Certificate on Mac.srt
│ └─◇ 0108 Creating an Apple Developer Certificate on Windows.srt
│ └─◇ 0109 Provisioning an iPhone and installing and testing an app on an iOS device.srt
├─◆2. Configuring Flash Builder for Building Mobile Apps
│ └─◇ 0201 Creating a new ActionScript-only mobile project.srt
│ └─◇ 0202 Understanding device configurations and debugging.srt
│ └─◇ 0203 Converting an app project from one device to another.srt
│ └─◇ 0204 Using the Android Emulator.srt
│ └─◇ 0205 Testing an iOS app without using the iOS Simulator.srt
├─◆3. Understanding the Architecture of a Flex Mobile App
│ └─◇ 0301 Using the ViewNavigator classes in a Flex mobile app.srt
│ └─◇ 0302 Using the mobile-ready app components.srt
│ └─◇ 0303 Understanding the ViewNavigator classes.srt
│ └─◇ 0304 Understanding mobile transitions.srt
│ └─◇ 0305 Using and styling a mobile tabbed app.srt
│ └─◇ 0306 Using ActionBar in a Flex mobile app.srt
│ └─◇ 0307 Understanding the View Lifecycle.srt
├─◆4. Utilizing Mobile Components
│ └─◇ 0401 Loading HTML into a mobile AIR app.srt
│ └─◇ 0402 Loading a web page into a device’s native browser.srt
│ └─◇ 0403 Using the Scroll container.srt
│ └─◇ 0404 Using the PopUp and Menu containers.srt
│ └─◇ 0405 Utilizing the charting components.srt
│ └─◇ 0406 Using the PersistenceManager.srt
│ └─◇ 0407 Creating a busy indicator.srt
├─◆5. Building an ActionScript Mobile Skin
│ └─◇ 0501 Understanding mobile skins.srt
│ └─◇ 0502 Building a simple mobile skin.srt
├─◆6. Understanding Mobile-Specific APIs in ActionScript 3
│ └─◇ 0601 Using gestures on a mobile device.srt
│ └─◇ 0602 Using multi-touch on a mobile device.srt
│ └─◇ 0603 Understanding the Keyboard class.srt
│ └─◇ 0604 Using the Camera class.srt
│ └─◇ 0605 Referencing the camera roll.srt
│ └─◇ 0606 Using the Geolocation APIs.srt
│ └─◇ 0607 Using the Accelerometer.srt
├─◆7. Optimizing Flex Apps for Mobile
│ └─◇ 0701 Utilizing decreased memory.srt
│ └─◇ 0702 Utilizing decreased processing power.srt
│ └─◇ 0703 Optimizing data connectivity.srt
│ └─◇ 0704 Building apps with different pixel densities.srt
│ └─◇ 0705 Using project libraries to optimize development for different form factors.srt
├─◆8. Packaging Apps for Release
│ └─◇ 0801 Packaging an app using custom icons.srt
│ └─◇ 0802 Distributing an app to the Android Market.srt
│ └─◇ 0803 Distributing an app to the iOS App Store.srt
│ └─◇ 0804 Packaging for release to the Amazon marketplace.srt
├─◆Conclusion
│ └─◇ Goodbye.srt

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