【Lynda】After Effects Apprentice 11 3D Space【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 视频拍摄与后期

==========教程信息=====================================================
教程名称:After Effects Apprentice 11 3D Space
作者:sChris Meyer and Trish Meyer
主题:Video, Motion Graphics
使用软件:After Effects CS4, CS5, CS5.5, CS6
难度等级:中级
时长: 4h 49m
发布日期: Oct 19, 2011
最后更新: Dec 06, 2012

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┃更多资源请访问
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==========教程目录文件列表=============================================
After Effects Apprentice 11 3D Space[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
├─◆1. Basic 3D
│ └─◇ 0101 Comparing 2D and 3D.srt
│ └─◇ 0102 Rotation in 3D.srt
│ └─◇ 0103 Keyframing in 3D.srt
├─◆2. Multi-planing
│ └─◇ 0201 Multi-planing workaround in 2D.srt
│ └─◇ 0202 Using 3D views.srt
│ └─◇ 0203 Natural multi-planing in 3D.srt
├─◆3. Animating in 3D
│ └─◇ 0301 Keyframing a fly-in.srt
│ └─◇ 0302 Editing 3D motion paths.srt
│ └─◇ 0303 Auto-orienting a layer along its path.srt
├─◆4. 3D Cameras
│ └─◇ 0401 Adding a camera to a composition.srt
│ └─◇ 0402 Comparing camera presets.srt
│ └─◇ 0403 Using the camera tools with the active camera.srt
│ └─◇ 0404 Using the camera tools in the alternate views.srt
│ └─◇ 0405 3D view options.srt
│ └─◇ 0406 Animating a 3D camera.srt
│ └─◇ 0407 Creating an orbit camera rig.srt
│ └─◇ 0408 Extending your camera rig.srt
│ └─◇ 0409 Auto-orientation with 3D cameras.srt
│ └─◇ 0410 Depth of field blur in CS5.5 and later.srt
│ └─◇ 0411 Controlling the focal plane in CS5.5 and later.srt
│ └─◇ 0412 Iris properties in CS5.5 and later.srt
├─◆5. 3D Lights
│ └─◇ 0501 Creating a 3D light.srt
│ └─◇ 0502 Working with Point lights.srt
│ └─◇ 0503 Working with Spot lights.srt
│ └─◇ 0504 Creating shadows.srt
│ └─◇ 0505 The Light Falloff feature in After Effects CS5.5 and later.srt
├─◆6. Using the Ray-Traced 3D Renderer in CS6
│ └─◇ 0601 Enabling ray-traced 3D in CS6.srt
│ └─◇ 0602 Extrusions in CS6.srt
│ └─◇ 0603 Bevels in CS6.srt
│ └─◇ 0604 Bending layers in CS6.srt
│ └─◇ 0605 Transparency in CS6.srt
│ └─◇ 0606 Refraction in CS6.srt
│ └─◇ 0607 Targeting Surfaces in CS6.srt
│ └─◇ 0608 Reflections in CS6.srt
│ └─◇ 0609 Environment layers in CS6.srt
│ └─◇ 0610 Quality vs. speed in CS6.srt
├─◆7. Quizzler Challenge for CS6
│ └─◇ 0701 Quizzler challenge for CS6.srt
│ └─◇ 0702 Quizzler solution for CS6.srt
├─◆8. 3D Workflows Between After Effects and Photoshop Extended
│ └─◇ 0801 Vanishing Point Exchange in Photoshop Extended.srt
│ └─◇ 0802 Vanishing Point Exchange in After Effects.srt
│ └─◇ 0803 Importing a 3D model into Photoshop Extended in CS5.5 and earlier.srt
│ └─◇ 0804 Creating 3D objects using Repoussé in CS5.5 and earlier.srt
│ └─◇ 0805 Live Photoshop 3D inside After Effects in CS5.5 and earlier.srt
├─◆9. The Dimensional Stills Technique
│ └─◇ 0901 Introduction to dimensional stills.srt
│ └─◇ 0902 Cutting up the source image.srt
│ └─◇ 0903 Repairing the layers in Photoshop.srt
│ └─◇ 0904 Animating the resulting layers in After Effects.srt
├─◆10. Sidebars
│ └─◇ 1001 Rotation vs. orientation.srt
│ └─◇ 1002 Understanding the axis modes.srt
│ └─◇ 1003 Scaling issues in 3D.srt
│ └─◇ 1004 OpenGL acceleration in CS5 and earlier.srt
│ └─◇ 1005 Fast previews in CS6 and later.srt

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