【Lynda】ActionScript 3.0 in Flash Professional CS5 Essential Training【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 编程与开发

==========教程信息=====================================================
教程名称:ActionScript 3.0 in Flash Professional CS5 Essential Training
作者:Todd Perkins
主题:Web, Developer
使用软件:ActionScript 3.0, Flash Professional CS5, CS5.5
难度等级:初级
时长: 7h 8m
发布日期: Oct 21, 2010
最后更新: May 23, 2012

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==========教程目录文件列表=============================================
ActionScript 3.0 in Flash Professional CS5 Essential Training[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
│ └─◇ 0003 Using the function keys.srt
├─◆1. Understanding ActionScript 3.0 in Flash Professional
│ └─◇ 0101 Adjusting preferences for ActionScript fonts, colors, and formatting.srt
│ └─◇ 0102 Changing Flash Player and ActionScript versions in the Publish settings.srt
│ └─◇ 0103 Reading and solving errors through the Compiler Errors window.srt
│ └─◇ 0104 Using the Actions panel buttons to add and remove comments.srt
│ └─◇ 0105 Using the Actions panel to format code.srt
│ └─◇ 0106 Using the Actions panel Toolbox.srt
│ └─◇ 0107 Seldom-used but helpful functions of the Actions panel.srt
│ └─◇ 0108 Understanding code hinting.srt
│ └─◇ 0109 Reviewing the Code Snippets panel.srt
│ └─◇ 0110 Using help.srt
├─◆2. Becoming Familiar with ActionScript 3.0
│ └─◇ 0201 Understanding how ActionScript 3.0 code is processed in the Flash Player.srt
│ └─◇ 0202 Understanding variables.srt
│ └─◇ 0203 Understanding functions.srt
│ └─◇ 0204 Understanding events and event listeners.srt
│ └─◇ 0205 Working with conditional statements.srt
│ └─◇ 0206 Creating arrays and vectors.srt
│ └─◇ 0207 Using the For command to create a loop.srt
├─◆3. Working with the Display List
│ └─◇ 0301 Reviewing the display list.srt
│ └─◇ 0302 Understanding instances referenced through ActionScript.srt
│ └─◇ 0303 Using dot syntax to modify properties in an instance.srt
│ └─◇ 0304 Placing objects at the center of the stage.srt
│ └─◇ 0305 Placing objects at the edges of the stage.srt
│ └─◇ 0306 Using the methods of an instance.srt
│ └─◇ 0307 Accessing the parents, children, and grandchildren of objects.srt
│ └─◇ 0308 Creating instances from Library movie clips using ActionScript.srt
│ └─◇ 0309 Adding objects to the stage and changing parents with the addChild method.srt
│ └─◇ 0310 Removing objects from the stage with the removeChild method.srt
│ └─◇ 0311 Using the numChildren property to loop through a container’s child objects.srt
│ └─◇ 0312 Using the getChildByName method.srt
├─◆4. Working with Timelines
│ └─◇ 0401 Understanding timelines.srt
│ └─◇ 0402 Using common timeline navigation methods.srt
│ └─◇ 0403 Using the currentFrame and totalFrames properties.srt
│ └─◇ 0404 Controlling the timeline of an instance.srt
│ └─◇ 0405 Detecting and navigating frame labels with ActionScript.srt
│ └─◇ 0406 Solving problems when timelines and ActionScript animation collide.srt
│ └─◇ 0407 Condensing a multi-frame timeline into one frame.srt
│ └─◇ 0408 Creating a simple slide presentation app in the timeline.srt
│ └─◇ 0409 Using one event handler with multiple buttons.srt
├─◆5. Working with Classes and Object-Oriented Projects
│ └─◇ 0501 Creating a class using Flash templates.srt
│ └─◇ 0502 Setting a document class.srt
│ └─◇ 0503 Preparing a class to be connected to a symbol.srt
│ └─◇ 0504 Using the Symbol Properties menu to connect a symbol to a class.srt
│ └─◇ 0505 Resolving problems with instances in a linked class.srt
│ └─◇ 0506 Understanding packages.srt
│ └─◇ 0507 Working with ActionScript source paths.srt
├─◆6. Using Symbol Linkage to Build a Simple Drag-and-Drop Game
│ └─◇ 0601 Viewing the finished game.srt
│ └─◇ 0602 Viewing the FLA file.srt
│ └─◇ 0603 Creating the DragDrop and Map classes.srt
│ └─◇ 0604 Linking the draggable class to Library symbols.srt
│ └─◇ 0605 Adding drag-and-drop functionality.srt
│ └─◇ 0606 Saving and resetting an object’s position.srt
│ └─◇ 0607 Giving a target drop object to the draggable objects.srt
│ └─◇ 0608 Showing a Win screen.srt
│ └─◇ 0609 Resetting the game.srt
├─◆7. Working with Bitmap Images to Create a Slideshow
│ └─◇ 0701 Loading bitmap images from the Library.srt
│ └─◇ 0702 Loading bitmap images from external files.srt
│ └─◇ 0703 Adding mouse functionality to bitmap images.srt
│ └─◇ 0704 Using a loop to load multiple images.srt
│ └─◇ 0705 Creating a simple slideshow.srt
│ └─◇ 0706 Using Flash Player 10 color management.srt
├─◆8. Loading and Working with External SWF Files
│ └─◇ 0801 Loading an external SWF.srt
│ └─◇ 0802 Running ActionScript code in an external SWF from its parent.srt
│ └─◇ 0803 Running parent code in a child SWF.srt
│ └─◇ 0804 Creating a timeline-based preloader to load an external SWF file.srt
│ └─◇ 0805 Displaying playback progress of a loaded SWF file.srt
├─◆9. Working with Text
│ └─◇ 0901 Creating plain text files.srt
│ └─◇ 0902 Loading text from an external text file.srt
│ └─◇ 0903 Loading multiple text files.srt
│ └─◇ 0904 Rendering simple HTML in a text field.srt
│ └─◇ 0905 Creating a scroll bar for a text field.srt
│ └─◇ 0906 Scrolling a text field.srt
│ └─◇ 0907 Scrolling movie clips and other objects using masks.srt
│ └─◇ 0908 Modifying TLF text properties through ActionScript.srt
├─◆10. Using XML with Data-Driven Components
│ └─◇ 1001 Reviewing XML and E4X syntax.srt
│ └─◇ 1002 Loading an XML file.srt
│ └─◇ 1003 Using dot syntax to access XML data.srt
│ └─◇ 1004 Using XML data to populate a DataGrid component.srt
│ └─◇ 1005 Using XML data to load image files.srt
├─◆11. Creating an Audio Player
│ └─◇ 1101 Loading audio from the Library.srt
│ └─◇ 1102 Loading audio from external files.srt
│ └─◇ 1103 Playing, pausing, and stopping sounds.srt
│ └─◇ 1104 Muting all audio with the SoundMixer.stopAll method.srt
│ └─◇ 1105 Tracking load progress.srt
│ └─◇ 1106 Displaying sound position.srt
│ └─◇ 1107 Adjusting volume.srt
├─◆12. Working with Video
│ └─◇ 1201 Touring the FLA file.srt
│ └─◇ 1202 Controlling video playing and pausing with ActionScript.srt
│ └─◇ 1203 Working with ActionScript cue points to add closed captioning.srt
│ └─◇ 1204 Displaying video playback position.srt
│ └─◇ 1205 Adjusting video volume.srt
├─◆Conclusion
│ └─◇ Goodbye.srt

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