【Lynda】Flash Catalyst CS5.5 Essential Training【CHN】中英文字幕[SRT]
==========教程信息=====================================================
教程名称:Flash Catalyst CS5.5 Essential Training
作者:Mordy Golding
主题:Web
使用软件:Flash Catalyst CS5.5
难度等级:初级
时长: 6h 11m
发布日期: May 02, 2011
┏ACELY STUDIO,2012
┃更多资源请访问
┃◆唯一发布站:ACELY.CN
┗◆我的博客:http://blog.sina.com.cn/u/1991840741
==========教程目录文件列表=============================================
Flash Catalyst CS5.5 Essential Training[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Key concepts.srt
│ └─◇ 0003 What’s new in Flash Catalyst CS5.5.srt
│ └─◇ 0004 Using the exercise files.srt
├─◆1. Quick Start- Creating a Wireframe
│ └─◇ 0101 Planning your project.srt
│ └─◇ 0102 Setting up your project.srt
│ └─◇ 0103 Adding components.srt
│ └─◇ 0104 Defining structure.srt
│ └─◇ 0105 Adding states.srt
│ └─◇ 0106 Adding interactions.srt
│ └─◇ 0107 Adding transitions.srt
│ └─◇ 0108 Distributing the wireframe.srt
├─◆2. Creating a New Project
│ └─◇ 0201 Starting your project in Illustrator.srt
│ └─◇ 0202 Starting your project in Photoshop.srt
│ └─◇ 0203 Starting your project in Fireworks.srt
│ └─◇ 0204 Starting your project in Flash Catalyst.srt
├─◆3. Defining Basic Components
│ └─◇ 0301 Understanding components.srt
│ └─◇ 0302 Skinning a button component.srt
│ └─◇ 0303 Skinning a checkbox component.srt
│ └─◇ 0304 Skinning a radio button component.srt
│ └─◇ 0305 Skinning a toggle button component.srt
│ └─◇ 0306 Skinning a text input component.srt
│ └─◇ 0307 Skinning horizontal and vertical slider components.srt
│ └─◇ 0308 Skinning horizontal and vertical scroll bar components.srt
├─◆4. Creating and Editing Artwork
│ └─◇ 0401 Using the drawing and selection tools.srt
│ └─◇ 0402 Setting object properties.srt
│ └─◇ 0403 Importing artwork.srt
│ └─◇ 0404 Editing artwork in Illustrator.srt
│ └─◇ 0405 Editing artwork in Photoshop.srt
│ └─◇ 0406 Optimizing artwork.srt
├─◆5. Organization and Layout
│ └─◇ 0501 Using states and layers.srt
│ └─◇ 0502 Using grids, guides, and rulers.srt
│ └─◇ 0503 Aligning and distributing artwork.srt
│ └─◇ 0504 Moving elements between states.srt
│ └─◇ 0505 Using the Library panel.srt
├─◆6. Creating Interactions and Transitions
│ └─◇ 0601 Understanding interaction types.srt
│ └─◇ 0602 Creating conditional interactions.srt
│ └─◇ 0603 Understanding the Timeline.srt
│ └─◇ 0604 Creating smooth transitions.srt
│ └─◇ 0605 Defining Move transitions.srt
│ └─◇ 0606 Defining Resize transitions.srt
│ └─◇ 0607 Defining Rotate transitions.srt
│ └─◇ 0608 Defining Rotate 3D transitions.srt
│ └─◇ 0609 Adjusting basic timing.srt
│ └─◇ 0610 Creating an action sequence.srt
├─◆7. Creating Resizable Applications
│ └─◇ 0701 Understanding how constraints work.srt
│ └─◇ 0702 Making elements stretch.srt
│ └─◇ 0703 Adding constraints to groups.srt
│ └─◇ 0704 Placing contents off the stage.srt
├─◆8. Integrating Rich Media
│ └─◇ 0801 Creating Flash video files.srt
│ └─◇ 0802 Placing video into a project.srt
│ └─◇ 0803 Controlling video playback.srt
│ └─◇ 0804 Adding sound effects.srt
│ └─◇ 0805 Integrating Flash content.srt
├─◆9. Working with Design-Time Data
│ └─◇ 0901 Using a data list to define repeating elements.srt
│ └─◇ 0902 Creating a basic data list- Building the components.srt
│ └─◇ 0903 Creating a basic data list- Adding the data.srt
│ └─◇ 0904 Planning a complex data list.srt
│ └─◇ 0905 Creating a complex data list- Building the components.srt
│ └─◇ 0906 Creating a complex data list- Adding the data.srt
├─◆10. Publishing Projects
│ └─◇ 1001 Publishing a SWF.srt
│ └─◇ 1002 Manually adding assets.srt
│ └─◇ 1003 Integrating a SWF into a web page with Dreamweaver.srt
│ └─◇ 1004 Publishing an Adobe AIR file.srt
├─◆11. Taking Projects Further
│ └─◇ 1101 Creating custom components.srt
│ └─◇ 1102 Working with library packages.srt
│ └─◇ 1103 Using the Code view in Flash Catalyst.srt
├─◆12. Working with a Developer
│ └─◇ 1201 Sending files to a developer.srt
│ └─◇ 1202 Receiving files from a developer.srt
│ └─◇ 1203 Replacing artwork and components.srt
├─◆13. Goodbye
│ └─◇ 1301 Next steps.srt
◇
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