【Lynda】Photoshop CS3 Channels & Masks: The Essentials【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 摄影与后期, ◇ 设计与绘画

==========教程信息=====================================================
教程名称:Photoshop CS3 Channels & Masks: The Essentials
作者:Deke McClelland
主题:Design, Photography, Masking + Compositing
使用软件:Photoshop CS3
难度等级:中级
时长: 12h 30m
发布日期: Sep 12, 2007

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==========教程目录文件列表=============================================
Photoshop CS3 Channels & Masks- The Essentials[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Setting a few key preferences.srt
│ └─◇ 0003 Loading the dekeKeys shortcuts.srt
│ └─◇ 0004 Loading color settings into Photoshop.srt
│ └─◇ 0005 Synchronizing color settings across CS3.srt
├─◆1. How Channels Work
│ └─◇ 0101 Channels are everything.srt
│ └─◇ 0102 The Channels palette.srt
│ └─◇ 0103 Channels in color.srt
│ └─◇ 0104 RGB color.srt
│ └─◇ 0105 Single-channel grayscale.srt
│ └─◇ 0106 Lab color.srt
│ └─◇ 0107 CMYK plates.srt
│ └─◇ 0108 Introducing multichannel.srt
│ └─◇ 0109 RGB to multichannel to CMYK (and back).srt
│ └─◇ 0110 CMYK to multichannel to RGB.srt
│ └─◇ 0111 Duotones, tritones, and quadtones.srt
│ └─◇ 0112 Editing a quadtone.srt
│ └─◇ 0113 Separating a composite quadtone.srt
│ └─◇ 0114 16-bit advantages.srt
├─◆2. How Masks Work
│ └─◇ 0201 The non-color-bearing channel.srt
│ └─◇ 0202 The alpha channel.srt
│ └─◇ 0203 The anatomy of a mask.srt
│ └─◇ 0204 Making an alpha channel.srt
│ └─◇ 0205 Using the new channel icons.srt
│ └─◇ 0206 Saving an image with an alpha channel.srt
│ └─◇ 0207 Loading an alpha channel.srt
│ └─◇ 0208 Putting a mask into play.srt
│ └─◇ 0209 Using additional masks.srt
│ └─◇ 0210 Loading a mask from one image into another.srt
│ └─◇ 0211 Viewing a mask as a rubylith overlay.srt
│ └─◇ 0212 Changing a mask’s overlay color.srt
│ └─◇ 0213 Modifying a mask.srt
│ └─◇ 0214 Combining masks.srt
│ └─◇ 0215 Blending image elements.srt
│ └─◇ 0216 The lossless translation.srt
│ └─◇ 0217 The goodness of masks.srt
├─◆3. Selection Essentials
│ └─◇ 0301 The selections is key, your understanding is core.srt
│ └─◇ 0302 The marquee tools.srt
│ └─◇ 0303 The lasso tools.srt
│ └─◇ 0304 The automation tools.srt
│ └─◇ 0305 Modifying a selection outline.srt
│ └─◇ 0306 Moving and cloning selected pixels.srt
│ └─◇ 0307 The floating selection.srt
│ └─◇ 0308 Promoting a floater to a layer.srt
│ └─◇ 0309 Nudging and aligning.srt
│ └─◇ 0310 The Anti-alias check box.srt
│ └─◇ 0311 How antialiasing works.srt
│ └─◇ 0312 Partially selecting pixels.srt
│ └─◇ 0313 Blurring a selection with Feather.srt
├─◆4. The Automated Selection Tools
│ └─◇ 0401 Magic, quick, and magnetic.srt
│ └─◇ 0402 The Magic Wand revealed.srt
│ └─◇ 0403 Contiguous and Sample All Layers.srt
│ └─◇ 0404 Changing the sample size.srt
│ └─◇ 0405 Selecting with the Wand.srt
│ └─◇ 0406 The Wand’s fake antialiasing.srt
│ └─◇ 0407 Dragging, dropping, and registering.srt
│ └─◇ 0408 Perfecting your composition.srt
│ └─◇ 0409 Meet the Quick Selection tool.srt
│ └─◇ 0410 Using the Quick Selection tool.srt
│ └─◇ 0411 Meet the Magnetic Lasso tool.srt
│ └─◇ 0412 Using the Magnetic Lasso tool.srt
│ └─◇ 0413 The new Refine Edge command.srt
│ └─◇ 0414 The five Refine Edge slider bars.srt
│ └─◇ 0415 Testing a refined selection outline.srt
│ └─◇ 0416 QS + ML + RE = success.srt
├─◆5. Combining and Transforming Selections
│ └─◇ 0501 I’m trapped Marching ants on the loose.srt
│ └─◇ 0502 Add, subtract, and intersect.srt
│ └─◇ 0503 Single-tool calculations.srt
│ └─◇ 0504 Networking selection tools.srt
│ └─◇ 0505 The Polygonal Lasso trick.srt
│ └─◇ 0506 Finessing your selection outline.srt
│ └─◇ 0507 Transforming and warping a selection outline.srt
│ └─◇ 0508 Pasting an image inside a selection.srt
│ └─◇ 0509 Shading and intersecting.srt
│ └─◇ 0510 Combining a selection with a mask.srt
├─◆6. Color Range and Quick Mask
│ └─◇ 0601 The best selection tool is a command.srt
│ └─◇ 0602 Meet the Color Range command.srt
│ └─◇ 0603 Working in the Color Range dialog box.srt
│ └─◇ 0604 Primary colors and luminance ranges.srt
│ └─◇ 0605 Sample all visible layers all the time.srt
│ └─◇ 0606 Using the Color Range command.srt
│ └─◇ 0607 Smoothing away auto-sharpened edges.srt
│ └─◇ 0608 Remaking corners with the Magnetic Lasso.srt
│ └─◇ 0609 Now for something a bit more complicated.srt
│ └─◇ 0610 Meet the Quick Mask mode.srt
│ └─◇ 0611 Editing in the Quick Mask mode.srt
│ └─◇ 0612 Quick Mask and Quick Selection.srt
│ └─◇ 0613 Making fine-tuned adjustments.srt
│ └─◇ 0614 Hand-painting refinements.srt
│ └─◇ 0615 Pasting an image in back of a selection.srt
│ └─◇ 0616 Neutralizing a color cast.srt
├─◆7. Erase and Extract
│ └─◇ 0701 Extraction erases pixels for good (or ill).srt
│ └─◇ 0702 Meet the Magic Eraser tool.srt
│ └─◇ 0703 The Magic Eraser in action.srt
│ └─◇ 0704 Using the Background Eraser.srt
│ └─◇ 0705 The Background Eraser’s shameful secret.srt
│ └─◇ 0706 The power of partial extractions.srt
│ └─◇ 0707 Why the Extract command erases pixels.srt
│ └─◇ 0708 Masking a tiger (or another colorful animal).srt
│ └─◇ 0709 Using the Extract command.srt
│ └─◇ 0710 Smoothing edges with Textured Image.srt
│ └─◇ 0711 Extracting with an alpha channel.srt
│ └─◇ 0712 Shading an extracted image.srt
│ └─◇ 0713 Cleaning up the rough edges.srt
├─◆8. Everyday Channel Masking
│ └─◇ 0801 It’s time to select some hair.srt
│ └─◇ 0802 Trompe l’oeil with hair.srt
│ └─◇ 0803 Choosing a base channel.srt
│ └─◇ 0804 Levels or Curves.srt
│ └─◇ 0805 Overlay painting pt. 1- The highlights.srt
│ └─◇ 0806 Overlay painting pt. 2- The shadows.srt
│ └─◇ 0807 Cleaning up with the Lasso.srt
│ └─◇ 0808 Re-aliasing a selection outline.srt
│ └─◇ 0809 Fixing the rough patches.srt
│ └─◇ 0810 Testing your mask.srt
│ └─◇ 0811 Creating a detailed silhouette.srt
│ └─◇ 0812 Adding an underlighting effect.srt
│ └─◇ 0813 Previewing the blended composition.srt
│ └─◇ 0814 Blending hair and sky.srt
│ └─◇ 0815 Select menu equivalents.srt
│ └─◇ 0816 Toasting the edges.srt
│ └─◇ 0817 Further toasting with Inner Glow.srt
│ └─◇ 0818 Setting the image in a $3000 frame.srt
├─◆9. Compositing with Blend Modes
│ └─◇ 0901 The world of parametric editing.srt
│ └─◇ 0902 Bringing in a scanned logo.srt
│ └─◇ 0903 The power of Multiply.srt
│ └─◇ 0904 Resizing a Smart Object.srt
│ └─◇ 0905 Invert and Screen.srt
│ └─◇ 0906 Coloring the logo.srt
│ └─◇ 0907 The amazing Difference logo.srt
│ └─◇ 0908 The 25 standard CS3 blend modes.srt
│ └─◇ 0909 Cycling from one blend mode to the next.srt
│ └─◇ 0910 Lighten, Darken, and their composite offspring.srt
│ └─◇ 0911 Screen, Multiply, Dodge, and Burn.srt
│ └─◇ 0912 Why Multiply darkens (blend mode math).srt
│ └─◇ 0913 The seven contrast modes.srt
│ └─◇ 0914 The two inversion modes.srt
│ └─◇ 0915 Unearthing JPEG details with the Difference blend mode.srt
│ └─◇ 0916 The four HSL modes.srt
│ └─◇ 0917 Combining the effects of two blend modes.srt
├─◆Bye for now
│ └─◇ Collapse this transcript.srt

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