【Lynda】V-Ray 2.0 for Maya Essential Training【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 3D+动画

==========教程信息=====================================================
教程名称:V-Ray 2.0 for Maya Essential Training
作者:Brian Bradley
主题:3D + Animation, Rendering, Textures, Visual Effects, Materials
使用软件:V-Ray 2.0
难度等级:初级
时长: 4h 46m
发布日期: Mar 08, 2012

┏ACELY STUDIO,2012
┃更多资源请访问
┃◆唯一发布站:ACELY.CN
┗◆我的博客:http://blog.sina.com.cn/u/1991840741

==========教程目录文件列表=============================================
V-Ray 2.0 for Maya Essential Training[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 What you should know before watching this course.srt
│ └─◇ 0003 Exercise files.srt
│ └─◇ 0004 Workflow recommendation.srt
├─◆1. Getting Ready to Render with V-Ray
│ └─◇ 0101 Installing V-Ray.srt
│ └─◇ 0102 Setting up V-Ray.srt
│ └─◇ 0103 Locating V-Ray’s tools and features.srt
├─◆2. Critical V-Ray Concepts
│ └─◇ 0201 Image sampling explained.srt
│ └─◇ 0202 Understanding subdivs.srt
│ └─◇ 0203 Using the DMC Sampler.srt
│ └─◇ 0204 Overview of color mapping.srt
│ └─◇ 0205 Understanding the color-mapping modes.srt
├─◆3. Key Lighting Tools
│ └─◇ 0301 Dealing with lighting problems.srt
│ └─◇ 0302 Adding a spherical fill light.srt
│ └─◇ 0303 Creating a mesh light.srt
│ └─◇ 0304 Creating a skylight effect.srt
│ └─◇ 0305 Working with the dome light.srt
├─◆4. Global Illumination
│ └─◇ 0401 Global illumination (GI) explained.srt
│ └─◇ 0402 Understanding primary and secondary bounces.srt
│ └─◇ 0403 How irradiance mapping works.srt
│ └─◇ 0404 Using irradiance mapping, part 1.srt
│ └─◇ 0405 Using irradiance mapping, part 2.srt
│ └─◇ 0406 How light cache works.srt
│ └─◇ 0407 Using light cache.srt
│ └─◇ 0408 Understanding brute force GI.srt
│ └─◇ 0409 Using brute force GI.srt
├─◆5. The V-Ray Materials
│ └─◇ 0501 Introduction to V-Ray-specific materials.srt
│ └─◇ 0502 Creating diffuse color.srt
│ └─◇ 0503 Making reflective materials.srt
│ └─◇ 0504 Blurring reflections.srt
│ └─◇ 0505 Making clear and colored glass.srt
│ └─◇ 0506 Creating a translucency effect.srt
├─◆6. Quality Control with Image Sampling
│ └─◇ 0601 Introduction to image sampling.srt
│ └─◇ 0602 Using the Fixed-Rate sampler.srt
│ └─◇ 0603 How to use the Adaptive DMC sampler.srt
│ └─◇ 0604 Working with the Adaptive Subdivision sampler.srt
│ └─◇ 0605 Comparing image-sampling renders.srt
├─◆7. The Physical Workflow
│ └─◇ 0701 The physical workflow explained.srt
│ └─◇ 0702 Working with VRaySun and VRaySky.srt
│ └─◇ 0703 Controlling the VRayPhysicalCamera.srt
├─◆8. V-Ray’s Effects Tools
│ └─◇ 0801 Depth of field- VRayPhysicalCamera.srt
│ └─◇ 0802 Depth of field- perspective viewport.srt
│ └─◇ 0803 Creating a motion blur effect.srt
│ └─◇ 0804 Generating caustic effects.srt
│ └─◇ 0805 Using VRayFur.srt
│ └─◇ 0806 Setting up render-time displacement effects.srt
├─◆9. Using Render Elements
│ └─◇ 0901 Render elements workflow.srt
│ └─◇ 0902 Preparing to composite.srt
│ └─◇ 0903 Compositing V-Ray elements.srt
│ └─◇ 0904 Putting extra elements to work.srt
│ └─◇ 0905 Post-lighting a scene.srt
├─◆10. V-Ray RT
│ └─◇ 1001 Overview of V-Ray RT.srt
│ └─◇ 1002 Demonstrating the RT workflow.srt
├─◆Conclusion
│ └─◇ What’s next.srt

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(2)条评论

  • fanghungbin

    |

    真的是免費嗎? 實在太善良了,超級感動。

    回复

  • lb29212746

    |

    免费好伟大啊

    回复

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