【Lynda】Illustrator CS5 One-on-One: Advanced【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 设计与绘画

==========教程信息=====================================================
教程名称:Illustrator CS5 One-on-One: Advanced
作者:Deke McClelland
主题:Design
使用软件:Illustrator CS5
难度等级:中级
时长: 14h 53m
发布日期: Nov 30, 2010

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==========教程目录文件列表=============================================
Illustrator CS5 One-on-One- Advanced[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Linking AI and EPS files to Illustrator.srt
│ └─◇ 0003 Installing the dekeKeys keyboard shortcuts.srt
│ └─◇ 0004 Remapping Mac OS shortcuts.srt
│ └─◇ 0005 Installing the Best Workflow color settings.srt
│ └─◇ 0006 The color settings explained.srt
│ └─◇ 0007 Preserve Numbers vs. embedded profiles.srt
├─◆13. Live Trace
│ └─◇ 1301 Converting pixels to vectors.srt
│ └─◇ 1302 Tracing an imported image.srt
│ └─◇ 1303 Other ways to trace.srt
│ └─◇ 1304 Raster and vector previews.srt
│ └─◇ 1305 Threshold, Min Area, and Max Colors.srt
│ └─◇ 1306 Tracing options- The raster functions.srt
│ └─◇ 1307 Using the Ignore White option.srt
│ └─◇ 1308 Tracing options- The vector functions.srt
│ └─◇ 1309 Expanding traced artwork.srt
│ └─◇ 1310 Sketching and drawing for Illustrator.srt
│ └─◇ 1311 Editing scanned line art.srt
│ └─◇ 1312 Adding contrast and color.srt
│ └─◇ 1313 Live Trace and resolution.srt
│ └─◇ 1314 Expanding and separating paths.srt
│ └─◇ 1315 Scaling and editing traced art.srt
├─◆14. Gradients and the Gradient Tool
│ └─◇ 1401 Gradients are good.srt
│ └─◇ 1402 Assigning a gradient fill.srt
│ └─◇ 1403 Using the gradient annotator.srt
│ └─◇ 1404 Editing multiple gradients.srt
│ └─◇ 1405 Establishing symmetrical gradients.srt
│ └─◇ 1406 Creating a radial gradient.srt
│ └─◇ 1407 Adjusting the midpoint skew.srt
│ └─◇ 1408 Mixing gradients with blend modes.srt
│ └─◇ 1409 Making a transparent gradient.srt
│ └─◇ 1410 Drop shadows and dynamic effects.srt
│ └─◇ 1411 Assigning a gradient to editable text.srt
│ └─◇ 1412 Editing text that includes dynamic effects.srt
│ └─◇ 1413 Assigning a gradient to a stroke.srt
├─◆15. Blends and Masks
│ └─◇ 1501 The earliest dynamic functions.srt
│ └─◇ 1502 The gradient-intensive illustration.srt
│ └─◇ 1503 Creating a multi-color blend.srt
│ └─◇ 1504 Establishing a clipping mask.srt
│ └─◇ 1505 Reinstating the mask colors.srt
│ └─◇ 1506 Editing blended paths.srt
│ └─◇ 1507 Adjusting the number of blended steps.srt
│ └─◇ 1508 Using the Blend tool.srt
│ └─◇ 1509 Blending between levels of opacity.srt
│ └─◇ 1510 Editing the path of the blend.srt
│ └─◇ 1511 Adding a custom path of the blend.srt
│ └─◇ 1512 Placing one mask inside another.srt
│ └─◇ 1513 Blending groups and adjusting the speed.srt
│ └─◇ 1514 Rotating objects in 3D space.srt
│ └─◇ 1515 Creating custom perspective guides.srt
├─◆16. Repeating Tile Patterns
│ └─◇ 1601 What’s old is new again.srt
│ └─◇ 1602 Introducing tile patterns.srt
│ └─◇ 1603 Determining the points of intersection.srt
│ └─◇ 1604 Extending paths from the intersections.srt
│ └─◇ 1605 Crafting symmetrical subpaths.srt
│ └─◇ 1606 The final flawed subpaths.srt
│ └─◇ 1607 Reconciling misaligned paths.srt
│ └─◇ 1608 Completing the core path outline.srt
│ └─◇ 1609 Making a symmetrical modification.srt
│ └─◇ 1610 Adjusting the interior elements.srt
│ └─◇ 1611 Coloring paths and testing the interlock.srt
│ └─◇ 1612 Establishing a rectangular tile.srt
│ └─◇ 1613 Defining a tile pattern.srt
│ └─◇ 1614 Creating a few color variations.srt
│ └─◇ 1615 Protecting patterns from transformations.srt
│ └─◇ 1616 Transforming patterns without paths.srt
├─◆17. Live Paint and Intersecting Objects
│ └─◇ 1701 Filling and stroking virtual areas.srt
│ └─◇ 1702 Introducing Live Paint.srt
│ └─◇ 1703 Stroking with the Live Paint Bucket tool.srt
│ └─◇ 1704 Using the Live Paint Selection tool.srt
│ └─◇ 1705 Adding a path to a Live Paint group.srt
│ └─◇ 1706 Building a classic Celtic knot.srt
│ └─◇ 1707 Constructing the base objects.srt
│ └─◇ 1708 Weaving one object into another.srt
│ └─◇ 1709 Creating a path that overlaps itself.srt
│ └─◇ 1710 Painting a path that overlaps itself.srt
│ └─◇ 1711 Creating knots inside knots.srt
│ └─◇ 1712 Adding gradients and depth.srt
├─◆18. Advanced Type Effects
│ └─◇ 1801 Dynamic effects and OpenType.srt
│ └─◇ 1802 Applying a dynamic effect to type.srt
│ └─◇ 1803 Creating a basic bevel effect.srt
│ └─◇ 1804 Building up a multi-stroke effect.srt
│ └─◇ 1805 Best practices for 3D type.srt
│ └─◇ 1806 Applying a path wiggler to type.srt
│ └─◇ 1807 Drop shadows and Raster Effects settings.srt
│ └─◇ 1808 Duplicating attributes and effects.srt
│ └─◇ 1809 Editing type with dynamic effects.srt
│ └─◇ 1810 Ligatures, swashes, ordinals, and fractions.srt
│ └─◇ 1811 Small caps and the Glyphs panel.srt
│ └─◇ 1812 Warping text and increasing resolution.srt
├─◆19. Advanced Color and Harmonies
│ └─◇ 1901 A world of colors at your beck and call.srt
│ └─◇ 1902 Customizing a letterform to make a logo.srt
│ └─◇ 1903 Creating a custom drop shadow effect.srt
│ └─◇ 1904 Introducing the Color Guide panel.srt
│ └─◇ 1905 Harmonies and Color Guide settings.srt
│ └─◇ 1906 Lifting harmony rules from color groups.srt
│ └─◇ 1907 Harmony layouts and the Lab color wheel.srt
│ └─◇ 1908 Working inside the Edit Color dialog box.srt
│ └─◇ 1909 Limiting a color group to spot colors.srt
│ └─◇ 1910 Recoloring selected artwork.srt
│ └─◇ 1911 Recoloring with custom color groups.srt
│ └─◇ 1912 Swapping colors with the Color Bars feature.srt
│ └─◇ 1913 Using the options in the Assign panel.srt
│ └─◇ 1914 Moving color groups between documents.srt
│ └─◇ 1915 Distilling your artwork to one spot-color ink.srt
│ └─◇ 1916 Recoloring artwork that contains gradients.srt
├─◆20. Working with Symbols
│ └─◇ 2001 How symbols work.srt
│ └─◇ 2002 The power of symbols.srt
│ └─◇ 2003 Creating new symbols.srt
│ └─◇ 2004 Enabling CS’s new 9-slice scaling.srt
│ └─◇ 2005 Adjusting your 9-slice scaling guides.srt
│ └─◇ 2006 Previewing and acquiring symbols.srt
│ └─◇ 2007 Finding a symbol and creating an instance.srt
│ └─◇ 2008 Duplicating and replacing instances.srt
│ └─◇ 2009 Breaking a symbol link and envelope fidelity.srt
│ └─◇ 2010 Distorting and expanding a symbol.srt
│ └─◇ 2011 Updating an existing symbol definition.srt
│ └─◇ 2012 Recoloring a symbol definition.srt
│ └─◇ 2013 Applying a basic local color adjustment.srt
│ └─◇ 2014 Applying a more elaborate local color adjustment.srt
│ └─◇ 2015 Laying down a random symbol set.srt
│ └─◇ 2016 The eight symbolism tools.srt
│ └─◇ 2017 Editing selected instances.srt
├─◆21. Illustrator and Photoshop
│ └─◇ 2101 Illustrator needs Photoshop.srt
│ └─◇ 2102 Two ways to place a pixel-based image.srt
│ └─◇ 2103 Working with linked images.srt
│ └─◇ 2104 Linking versus embedding.srt
│ └─◇ 2105 Stroking and blending an image.srt
│ └─◇ 2106 Adding a clipping mask and page curl.srt
│ └─◇ 2107 Creating a blended border effect.srt
│ └─◇ 2108 Rasterizing your artwork in Photoshop.srt
│ └─◇ 2109 Saving a flat raster file from Photoshop.srt
│ └─◇ 2110 Restoring cropped border elements.srt
│ └─◇ 2111 Copying and pasting into Photoshop.srt
│ └─◇ 2112 Working with Photoshop Smart Objects.srt
│ └─◇ 2113 Adding a pixel-based layer effect.srt
│ └─◇ 2114 Editing a Vector Smart Object in Illustrator.srt
│ └─◇ 2115 Creating and placing a transparent image.srt
├─◆22. Real-World Blending
│ └─◇ 2201 The many forms of transparency.srt
│ └─◇ 2202 Real-world blending modes.srt
│ └─◇ 2203 Exporting transparency from Illustrator.srt
│ └─◇ 2204 Opacity and blending modes.srt
│ └─◇ 2205 The Darken and Lighten modes.srt
│ └─◇ 2206 The Contrast, Inversion, and HSL modes.srt
│ └─◇ 2207 Blending modes in action.srt
│ └─◇ 2208 Creating a knockout group.srt
│ └─◇ 2209 Confirming the viability of your artwork.srt
│ └─◇ 2210 Introducing the opacity mask.srt
│ └─◇ 2211 Making an opacity mask.srt
│ └─◇ 2212 Drawing inside an opacity mask.srt
│ └─◇ 2213 Creating a gradient opacity mask.srt
│ └─◇ 2214 Adding an opacity mask to a single object.srt
├─◆Conclusion
│ └─◇ Until next time.srt

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