【Lynda】Illustrator CS5 One-on-One: Mastery【CHN】中英文字幕[SRT]
==========教程信息=====================================================
教程名称:Illustrator CS5 One-on-One: Mastery
作者:Deke McClelland
主题:Design
使用软件:Illustrator CS5
难度等级:高级
时长: 13h 5m
发布日期: Jan 28, 2011
┏ACELY STUDIO,2012
┃更多资源请访问
┃◆唯一发布站:ACELY.CN
┗◆我的博客:http://blog.sina.com.cn/u/1991840741
==========教程目录文件列表=============================================
Illustrator CS5 One-on-One- Mastery[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Linking AI and EPS files to Illustrator.srt
│ └─◇ 0003 Installing the dekeKeys keyboard shortcuts.srt
│ └─◇ 0004 Remapping Mac OS shortcuts.srt
│ └─◇ 0005 Installing the Best Workflow color settings.srt
│ └─◇ 0006 The color settings explained.srt
│ └─◇ 0007 Preserve Numbers vs. embedded profiles.srt
├─◆23. Dynamic Effects
│ └─◇ 2301 My favorite features in all of Illustrator.srt
│ └─◇ 2302 Introducing the Transform effect.srt
│ └─◇ 2303 Repeating the last effect you applied.srt
│ └─◇ 2304 Applying multiple passes of a single effect.srt
│ └─◇ 2305 The wonders of editing dynamic artwork.srt
│ └─◇ 2306 Applying effects inside effects.srt
│ └─◇ 2307 Assigning an effect to an entire layer.srt
│ └─◇ 2308 Building a complex bevel effect.srt
│ └─◇ 2309 Placing artwork as a Photoshop Smart Object.srt
│ └─◇ 2310 Editing that Smart Object in Illustrator.srt
│ └─◇ 2311 Rotating continuously overlapping objects.srt
│ └─◇ 2312 Adjusting a dynamic transformation origin.srt
│ └─◇ 2313 Vector vs. raster effects.srt
│ └─◇ 2314 Introducing the Scribble effect.srt
│ └─◇ 2315 Copying effects between layers.srt
│ └─◇ 2316 Introducing Graphic Styles.srt
│ └─◇ 2317 Controlling the Filter Gallery preview.srt
│ └─◇ 2318 Document Raster Effects Settings.srt
│ └─◇ 2319 Combining and saving styles.srt
├─◆24. Gradient Mesh
│ └─◇ 2401 Airbrushing with points and handles.srt
│ └─◇ 2402 Introducing the gradient mesh.srt
│ └─◇ 2403 Working with the Mesh tool.srt
│ └─◇ 2404 Lifting colors from a tracing template.srt
│ └─◇ 2405 Finessing the colors of mesh points.srt
│ └─◇ 2406 Creating a mesh with the Mesh tool.srt
│ └─◇ 2407 Adding a gradient mesh to a circle.srt
│ └─◇ 2408 Adding a gradient mesh to a slender shape.srt
│ └─◇ 2409 Creating soft and sharp transitions.srt
│ └─◇ 2410 Converting a linear gradient to a mesh.srt
│ └─◇ 2411 Editing a linear gradient mesh.srt
│ └─◇ 2412 Converting a radial gradient to a mesh.srt
│ └─◇ 2413 Editing a radial gradient mesh.srt
│ └─◇ 2414 Creating credible cast shadows.srt
├─◆25. Liquify and Envelope
│ └─◇ 2501 The best of static and dynamic adjustments.srt
│ └─◇ 2502 Adding wings to a horse in Photoshop.srt
│ └─◇ 2503 Introducing the Warp tool.srt
│ └─◇ 2504 Brush size, Detail, and Simplify.srt
│ └─◇ 2505 The Twirl, Pucker, and Bloat tools.srt
│ └─◇ 2506 The Scallop, Crystallize, and Wrinkle tools.srt
│ └─◇ 2507 Creating a mind-blowing custom starburst.srt
│ └─◇ 2508 Introducing Envelope Distort.srt
│ └─◇ 2509 Editing the contents of an envelope.srt
│ └─◇ 2510 Warping an envelope mesh.srt
│ └─◇ 2511 Liquifying the contents of an envelope.srt
│ └─◇ 2512 Creating and editing an envelope mesh.srt
│ └─◇ 2513 Blending an envelope into a background.srt
├─◆26. Brushes
│ └─◇ 2601 Outlines along a path.srt
│ └─◇ 2602 Weaving a pattern throughout an illustration.srt
│ └─◇ 2603 Introducing the Brushes panel.srt
│ └─◇ 2604 Applying and editing a calligraphic brush.srt
│ └─◇ 2605 Applying and scaling art brushes.srt
│ └─◇ 2606 Applying and editing a scatter brush.srt
│ └─◇ 2607 Formatting and scaling brushed text.srt
│ └─◇ 2608 Editing the path outlines of an art brush.srt
│ └─◇ 2609 Replacing an existing art brush.srt
│ └─◇ 2610 Creating and refining an art brush.srt
│ └─◇ 2611 Tiling pattern vs. pattern brushes.srt
│ └─◇ 2612 Creating a pattern brush.srt
│ └─◇ 2613 Designing the perfect side pattern.srt
│ └─◇ 2614 Start, end, and corner tiles.srt
│ └─◇ 2615 Expanding and filling brush outlines.srt
│ └─◇ 2616 Text brushes vs. type on a path.srt
│ └─◇ 2617 Combining a text brush with the Width tool.srt
│ └─◇ 2618 Introducing the bristle brushes.srt
│ └─◇ 2619 Adjusting the hairs in a bristle brush.srt
├─◆27. Graphs and Pictographs
│ └─◇ 2701 Charts can be beautiful.srt
│ └─◇ 2702 Adding a gradient mesh to a complex path.srt
│ └─◇ 2703 Importing and graphing data.srt
│ └─◇ 2704 Switching between the kinds of graphs.srt
│ └─◇ 2705 Changing the Graph Type settings.srt
│ └─◇ 2706 Correcting and editing data.srt
│ └─◇ 2707 Selecting and coloring graph elements.srt
│ └─◇ 2708 Making nuanced changes to a graph.srt
│ └─◇ 2709 The pitfalls of manual adjustments.srt
│ └─◇ 2710 Creating and applying graph designs.srt
│ └─◇ 2711 Making a basic pictograph.srt
│ └─◇ 2712 Assembling sliding graph designs.srt
│ └─◇ 2713 Making last-minute tweaks and edits.srt
│ └─◇ 2714 Composing and customizing a graph.srt
├─◆28. Perspective Drawing
│ └─◇ 2801 Perspective is all about real life.srt
│ └─◇ 2802 Assembling an isometric projection.srt
│ └─◇ 2803 Introducing Illustrator’s Perspective Grid.srt
│ └─◇ 2804 Drawing a basic perspective cube.srt
│ └─◇ 2805 One-point, two-point, and three-point perspective.srt
│ └─◇ 2806 Creating automatically scaling box labels.srt
│ └─◇ 2807 Setting up a Perspective Grid.srt
│ └─◇ 2808 Perspective Grid tips and tricks.srt
│ └─◇ 2809 Drawing and editing a perspective shape.srt
│ └─◇ 2810 Shifting between planes on the fly.srt
│ └─◇ 2811 Creating a freeform shape in perspective.srt
│ └─◇ 2812 Working with perspective symbols.srt
│ └─◇ 2813 Matching perspective with the Shear tool.srt
│ └─◇ 2814 Rendering an off-plane path in perspective.srt
│ └─◇ 2815 Replicating symbols in perspective.srt
│ └─◇ 2816 Mass-modifying perspective instances.srt
│ └─◇ 2817 Adding and editing perspective text.srt
│ └─◇ 2818 Duplicating perpendicular shapes.srt
│ └─◇ 2819 Adjusting multiple shapes on a single plane.srt
│ └─◇ 2820 Creating a perspective column.srt
│ └─◇ 2821 Duplicating a series of perspective paths.srt
├─◆29. 3D Effects
│ └─◇ 2901 Just another dynamic effect.srt
│ └─◇ 2902 Introducing the 3D Revolve effect.srt
│ └─◇ 2903 The 3D Revolve settings.srt
│ └─◇ 2904 Fixing 3D rendering problems.srt
│ └─◇ 2905 Establishing symbols for 3D art.srt
│ └─◇ 2906 Mapping symbols onto 3D surfaces.srt
│ └─◇ 2907 Adjusting shading and light.srt
│ └─◇ 2908 Toning down 3D art in Photoshop.srt
│ └─◇ 2909 Adding a photographic texture.srt
│ └─◇ 2910 Converting from Illustrator paths to Photoshop masks.srt
│ └─◇ 2911 Making 3D droplets in Photoshop.srt
│ └─◇ 2912 Unifying textures with Smart Filters.srt
│ └─◇ 2913 Creating 3D type with Extrude & Bevel.srt
│ └─◇ 2914 Coloring and correcting extruded edges.srt
├─◆30. Actions
│ └─◇ 3001 Take action today, save effort tomorrow.srt
│ └─◇ 3002 Introducing the Actions panel.srt
│ └─◇ 3003 Initiating a new action.srt
│ └─◇ 3004 Recording a practical action.srt
│ └─◇ 3005 Four ways to play an action.srt
│ └─◇ 3006 Streamlining by disabling dialog boxes.srt
│ └─◇ 3007 Editing an action set in a text editor.srt
│ └─◇ 3008 Inserting an unresponsive menu item.srt
│ └─◇ 3009 Match-processing a folder of files.srt
│ └─◇ 3010 Recording a transformation sequence.srt
│ └─◇ 3011 Editing and troubleshooting an action.srt
│ └─◇ 3012 Recording actions within actions.srt
├─◆Conclusion
│ └─◇ See Ya.srt
◇
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