【Lynda】3ds Max 2011: Particle Effects【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 3D+动画

==========教程信息=====================================================
教程名称:3ds Max 2011: Particle Effects
作者:Steve Nelle
主题:3D + Animation, Particles
使用软件:3ds Max 2011
难度等级:中级
时长: 5h 53m
发布日期: Oct 15, 2010

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==========教程目录文件列表=============================================
3ds Max 2011- Particle Effects[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 How to use this course.srt
│ └─◇ 0003 Using the exercise files.srt
├─◆1. Introduction to Particle Systems
│ └─◇ 0101 Understanding particle systems.srt
│ └─◇ 0102 Comparing event-driven and non-event-driven systems.srt
│ └─◇ 0103 Controlling particle timing and quantity.srt
│ └─◇ 0104 Adjusting particle size and speed.srt
│ └─◇ 0105 Making particles rotate.srt
│ └─◇ 0106 Exploring standard particle types.srt
│ └─◇ 0107 Using metaparticles for fluid-type effects.srt
│ └─◇ 0108 Using a scene object as a particle.srt
│ └─◇ 0109 Understanding rendering and viewport redrawing.srt
├─◆2. Particle System Types
│ └─◇ 0201 Spray.srt
│ └─◇ 0202 Snow.srt
│ └─◇ 0203 Blizzard.srt
│ └─◇ 0204 PArray.srt
│ └─◇ 0205 PCloud.srt
│ └─◇ 0206 Super Spray.srt
├─◆3. Introduction to Particle Flow
│ └─◇ 0301 Understanding particle flow.srt
│ └─◇ 0302 Navigating the Particle view.srt
│ └─◇ 0303 Working with operators.srt
│ └─◇ 0304 Adding a test to an event.srt
│ └─◇ 0305 Wiring events to change a particle’s behavior.srt
│ └─◇ 0306 Adjusting particle flow settings.srt
├─◆4. Special Material and Rendering Considerations
│ └─◇ 0401 Understanding material.srt
│ └─◇ 0402 Setting map options and particle edge blending.srt
│ └─◇ 0403 Changing particle appearance with age maps.srt
│ └─◇ 0404 Blurring moving particles with the MBlur map.srt
│ └─◇ 0405 Blurring particles.srt
│ └─◇ 0406 Outputting a render for compositing.srt
├─◆5. Introduction to Space Warps
│ └─◇ 0501 Understanding space warps.srt
│ └─◇ 0502 Using Bind to Space Warp.srt
│ └─◇ 0503 Adding Gravity to an effect.srt
│ └─◇ 0504 Adding Wind to an effect.srt
│ └─◇ 0505 Rotating particles with Motor space warp.srt
│ └─◇ 0506 Creating swirling effects with Vortex space warp.srt
│ └─◇ 0507 Blowing things up with Bomb space warp.srt
│ └─◇ 0508 Blowing things up with PBomb space warp.srt
│ └─◇ 0509 Making particles follow a path.srt
│ └─◇ 0510 Creating wave effects.srt
│ └─◇ 0511 Creating ripples.srt
│ └─◇ 0512 Deflecting particles off surfaces.srt
│ └─◇ 0513 Spawning particles.srt
├─◆6. Project- Creating Smoldering Cigarette Smoke
│ └─◇ 0601 Creating a Super Spray particle system for the smoke.srt
│ └─◇ 0602 Adding wind.srt
│ └─◇ 0603 Dampening the particle movement.srt
│ └─◇ 0604 Adjusting the wind settings for realistic smoke movement.srt
│ └─◇ 0605 Creating more realistic-looking smoke.srt
├─◆7. Project- Creating Ocean Water
│ └─◇ 0701 Creating the geometry and camera.srt
│ └─◇ 0702 Adding the background.srt
│ └─◇ 0703 Creating water movement.srt
│ └─◇ 0704 Creating the animated material for the water.srt
├─◆8. Project- Creating Fountain Water
│ └─◇ 0801 Creating Super Spray water particles.srt
│ └─◇ 0802 Adding gravity.srt
│ └─◇ 0803 Creating the fountain water material.srt
│ └─◇ 0804 Constructing the particle water material.srt
│ └─◇ 0805 Making final adjustments.srt
├─◆9. Project- Creating a Mudslide Using MetaParticles
│ └─◇ 0901 Creating the geometry.srt
│ └─◇ 0902 Adding the mudslide particle system.srt
│ └─◇ 0903 Binding a Gravity space warp to the particles.srt
│ └─◇ 0904 Adding the Deflector space warp.srt
│ └─◇ 0905 Creating the materials for the scene.srt
│ └─◇ 0906 Making final adjustments.srt
├─◆10. Project- Exploding a Wooden Shack
│ └─◇ 1001 Scoping out the project.srt
│ └─◇ 1002 Creating the explosive devices.srt
│ └─◇ 1003 Adjusting the explosion settings.srt
│ └─◇ 1004 Setting up the shack’s visibility track.srt
│ └─◇ 1005 Creating the fire effect.srt
│ └─◇ 1006 Adding a bright explosion glow and wrapping things up.srt
├─◆11. Project- Turning Water into Steam Using Particle Flow
│ └─◇ 1101 Scoping out the project.srt
│ └─◇ 1102 Creating and positioning the particle flow system.srt
│ └─◇ 1103 Reviewing the PFlow events.srt
│ └─◇ 1104 Building the water drop geometry.srt
│ └─◇ 1105 Creating the water drop material.srt
│ └─◇ 1106 Adjusting the PFlow settings.srt
│ └─◇ 1107 Adding the Collision Spawn Test and deflector.srt
│ └─◇ 1108 Turning the drops into steam.srt
│ └─◇ 1109 Creating the steam material.srt
│ └─◇ 1110 Making the final adjustments.srt
├─◆Conclusion
│ └─◇ Goodbye.srt

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(2)条评论

  • 夏o逝o

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    解压密码不正确啊!

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  • zhaojunjiwe00

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    谢谢分享

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