【Lynda】CINEMA 4D R12 Essential Training【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 3D+动画

==========教程信息=====================================================
教程名称:CINEMA 4D R12 Essential Training
作者:Rob Garrott
主题:3D + Animation
使用软件:CINEMA 4D R12
难度等级:初级
时长: 10h 1m
发布日期: Dec 14, 2010

┏ACELY STUDIO,2012
┃更多资源请访问
┃◆唯一发布站:ACELY.CN
┗◆我的博客:http://blog.sina.com.cn/u/1991840741

==========教程目录文件列表=============================================
CINEMA 4D R12 Essential Training[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
├─◆1. Getting Started
│ └─◇ 0101 Understanding the CINEMA 4D workflow.srt
│ └─◇ 0102 Clarifying the differences between 2D and 3D.srt
│ └─◇ 0103 Understanding how 3D software works.srt
│ └─◇ 0104 Navigating the viewports.srt
│ └─◇ 0105 Navigating using a three-button mouse and keyboard shortcuts.srt
│ └─◇ 0106 Touring the interface.srt
│ └─◇ 0107 Configuring project settings.srt
│ └─◇ 0108 Setting application preferences.srt
├─◆2. Creating and Understanding Objects- Hierarchical Relationships
│ └─◇ 0201 Exploring the importance of object hierarchy.srt
│ └─◇ 0202 Creating, selecting, and transforming objects.srt
│ └─◇ 0203 Understanding object categories- Comparing active and passive objects.srt
│ └─◇ 0204 Comparing object types.srt
│ └─◇ 0205 Using the Attribute Manager to modify object attributes.srt
│ └─◇ 0206 Creating a basic model with primitive and null objects.srt
├─◆3. Working with Splines
│ └─◇ 0301 Creating and working with splines.srt
│ └─◇ 0302 Selecting and transforming points on a spline.srt
│ └─◇ 0303 Modeling with splines- Sweep NURBS.srt
│ └─◇ 0304 Modeling with splines- Lathe NURBS.srt
│ └─◇ 0305 Modeling with splines- Extrude NURBS.srt
│ └─◇ 0306 Extruding and organizing paths from Adobe Illustrator.srt
├─◆4. Polygonal Modeling Tools
│ └─◇ 0401 Understanding the basic components of 3D objects- Points, edges, and polygons.srt
│ └─◇ 0402 Modeling with the Knife tool.srt
│ └─◇ 0403 Modeling with the Extrude tool.srt
│ └─◇ 0404 Modeling with the Extrude Inner tool.srt
│ └─◇ 0405 Closing and connecting geometry with the Create Polygon and Bridge tools.srt
│ └─◇ 0406 Organic modeling- Creating a HyperNURBS object.srt
│ └─◇ 0407 Organic modeling- Setting up a scene and reference images.srt
│ └─◇ 0408 Organic modeling- Creating a simple model.srt
│ └─◇ 0409 Organic modeling- Adding the finishing touches.srt
├─◆5. Using Deformers to Modify Objects
│ └─◇ 0501 Working with deformers.srt
│ └─◇ 0502 Deforming objects- The Wind Deformer.srt
│ └─◇ 0503 Deforming objects- The Wrap Deformer.srt
│ └─◇ 0504 Deforming objects- The Spline Wrap.srt
├─◆6. Materials and Texturing
│ └─◇ 0601 Understanding material channels.srt
│ └─◇ 0602 Applying materials- Projection methods.srt
│ └─◇ 0603 Creating materials- Reflective surfaces shiny surfaces.srt
│ └─◇ 0604 Creating materials- Rough surfaces bumpy surfaces.srt
│ └─◇ 0605 Creating materials- Transparent surfaces.srt
│ └─◇ 0606 Using alpha channels to create a label.srt
│ └─◇ 0607 Using selection tags to apply materials to part of an object.srt
│ └─◇ 0608 Texturing type using multiple materials.srt
├─◆7. Lights
│ └─◇ 0701 Understanding how lights work in the 3D world.srt
│ └─◇ 0702 Adjusting falloff to limit how light affects objects.srt
│ └─◇ 0703 Understanding light types.srt
│ └─◇ 0704 Creating and manipulating shadows.srt
│ └─◇ 0705 Creating light rays with visible light.srt
│ └─◇ 0706 Creating a simple three-point light setup.srt
├─◆8. Keyframes and Animation
│ └─◇ 0801 Understanding keyframe animation.srt
│ └─◇ 0802 Animating in the Timeline.srt
│ └─◇ 0803 Controlling what happens in between keyframes using the F-Curve Manager.srt
│ └─◇ 0804 Copying keyframes to create an animated pause.srt
│ └─◇ 0805 F-curve exercise- Bouncing a ball down stairs.srt
├─◆9. Camera Movement and Control
│ └─◇ 0901 Understanding the differences between the Editor Camera and a camera object.srt
│ └─◇ 0902 Exploring field of view and aspect ratio.srt
│ └─◇ 0903 Explaining parallax in camera movement.srt
│ └─◇ 0904 Creating a dynamic camera movement.srt
│ └─◇ 0905 Refining and previewing a camera movement.srt
├─◆10. Rendering
│ └─◇ 1001 Understanding the render engine.srt
│ └─◇ 1002 Exploring render settings.srt
│ └─◇ 1003 Rendering- Still images vs. animation.srt
│ └─◇ 1004 Setting up multi-pass rendering for still images.srt
│ └─◇ 1005 Batch-rendering multiple files.srt
├─◆11. 3D Animation Workflow- Compositing in After Effects
│ └─◇ 1101 Understanding the 3D animation workflow.srt
│ └─◇ 1102 Using the Compositing tag.srt
│ └─◇ 1103 Using the External Compositing tag.srt
│ └─◇ 1104 Setting up a multi-pass render.srt
│ └─◇ 1105 Importing elements into After Effects.srt
│ └─◇ 1106 Manipulating 3D renders in After Effects.srt
│ └─◇ 1107 Fine-tuning a composition in After Effects.srt
├─◆12. A Very Quick Introduction to MoGraph
│ └─◇ 1201 Explaining MoGraph.srt
│ └─◇ 1202 Using the Cloner object.srt
│ └─◇ 1203 Modifying cloners with Effector objects.srt
│ └─◇ 1204 Creating animation with the Fracture object.srt
│ └─◇ 1205 Creating abstract shapes with the MoSpline object.srt
│ └─◇ 1206 Using the Tracer object to create paths.srt
│ └─◇ 1207 Creating realistic movement with MoDynamics.srt
├─◆13. Texturing with BodyPaint
│ └─◇ 1301 Understanding BodyPaint.srt
│ └─◇ 1302 Using the Paint Setup Wizard.srt
│ └─◇ 1303 Understanding material channels.srt
│ └─◇ 1304 Painting on a texture with brushes.srt
│ └─◇ 1305 Creating layers with projection painting.srt
├─◆14. Dynamics
│ └─◇ 1401 Understanding the dynamics engine.srt
│ └─◇ 1402 Exploring the difference between soft bodies and rigid bodies.srt
│ └─◇ 1403 Using connectors to create relationships between objects.srt
│ └─◇ 1404 Creating movement with motors.srt
│ └─◇ 1405 Creating bouncing motion with springs.srt
│ └─◇ 1406 Attracting objects with forces.srt
├─◆15. XPresso
│ └─◇ 1501 Introducing XPresso.srt
│ └─◇ 1502 Creating a data slider to control XPresso data.srt
│ └─◇ 1503 Controlling parameters with the Range Mapper node.srt
│ └─◇ 1504 Controlling multiple lights with a single slider.srt
├─◆16. Particles
│ └─◇ 1601 Explaining basic particles and thinking particles.srt
│ └─◇ 1602 Creating particles with the Emitter object.srt
│ └─◇ 1603 Controlling particles with basic forces.srt
│ └─◇ 1604 Creating a liquid effect using Particles and Metaballs.srt
├─◆17. Conclusion
│ └─◇ 1701 Next steps.srt

【本字幕由ACELY.CN独家制作发布】


┃本套教程字幕包含中文字幕
┃中文字幕使用机器翻译,对翻译结果中不当内容不承担任何责任!
┃更多中文字幕请访问唯一发布站【ACELY.CN】
┃本站中文字幕未经允许一律严禁转载!


>>>>>>>【点我下载】<<<<<<<

标签:,

(1)条评论

  • wuyadong

    |

    下不了啊

    回复

您的留言是我最大的支持!

你必须登录才能发表评论!

※ 本站内容未经允许一律严禁转载!Lynda教程及字幕交流群:214645753
※ 本站文件统一解压密码:acely.cn 或 www.cgsub.com