【Lynda】Flash Professional CS6 Essential Training【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 编程与开发

==========教程信息=====================================================
教程名称:Flash Professional CS6 Essential Training
作者: Anastasia McCune
主题: Web + Interactive, Graphics + Animation, Interactive
使用软件: Flash Professional CS6
难度等级:初级
时长: 8h 2m
发布日期: May 07, 2012

┏ACELY STUDIO,2012
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==========教程目录文件列表=============================================
Flash Professional CS6 Essential Training[SRT]
├─◆0. Adobe Flash Professional
│ └─◇ 0001 What is Flash.srt
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
│ └─◇ 0003 Setting up local file permissions.srt
├─◆1. How Flash Professional Fits In
│ └─◇ 0101 Flash for desktop web browsers.srt
│ └─◇ 0102 Flash for desktop apps.srt
│ └─◇ 0103 Flash for mobile apps.srt
│ └─◇ 0104 Understanding how ActionScript fits into Flash.srt
├─◆2. Introduction to the Flash Interface
│ └─◇ 0201 Choosing the type of document to work with.srt
│ └─◇ 0202 Getting to know the Flash interface.srt
│ └─◇ 0203 Working with panels and workspaces.srt
│ └─◇ 0204 Understanding document orientation and guides.srt
│ └─◇ 0205 Zooming and moving around.srt
├─◆3. Importing Graphics
│ └─◇ 0301 Navigating in the library.srt
│ └─◇ 0302 Understanding and importing bitmaps.srt
│ └─◇ 0303 Understanding and importing vector files.srt
│ └─◇ 0304 Using tricks and techniques for imported imagery.srt
├─◆4. Structuring a Flash Document
│ └─◇ 0401 Adjusting document settings.srt
│ └─◇ 0402 Organizing layers.srt
│ └─◇ 0403 Utilizing guide layers.srt
│ └─◇ 0404 Understand the Timeline and frame rate.srt
│ └─◇ 0405 Previewing a project.srt
│ └─◇ 0406 Defining frames and keyframes.srt
│ └─◇ 0407 Manipulating frames and keyframes.srt
├─◆5. Drawing Basic Shapes
│ └─◇ 0501 Understanding the Merge and Object Drawing modes.srt
│ └─◇ 0502 Using the Line and Pencil tools.srt
│ └─◇ 0503 Drawing with the Rectangle and Oval tools.srt
│ └─◇ 0504 Drawing with the Rectangle and Oval Primitive tools.srt
│ └─◇ 0505 Creating shapes with the PolyStar tool.srt
│ └─◇ 0506 Manipulating items with the Free Transform tool.srt
├─◆6. Beyond Basic Shapes
│ └─◇ 0601 Painting with the Deco and Spray Brush tools.srt
│ └─◇ 0602 Using the Paint Bucket and Ink Bottle tools.srt
│ └─◇ 0603 Cleaning up with the Eraser tool.srt
│ └─◇ 0604 Drawing with the Brush tool.srt
│ └─◇ 0605 Sampling color with the eyedropper.srt
│ └─◇ 0606 Using the Color and Swatches panels.srt
│ └─◇ 0607 Working with gradients and the Gradient Transform tool.srt
│ └─◇ 0608 Using the Lock Fill modifier with gradients.srt
│ └─◇ 0609 Creating shapes with the Pen tool and working with anchor points.srt
│ └─◇ 0610 Selecting with the Lasso tool.srt
├─◆7. Symbols
│ └─◇ 0701 Introducing symbols.srt
│ └─◇ 0702 Understanding movie clip symbols.srt
│ └─◇ 0703 Using graphic symbols.srt
│ └─◇ 0704 Exploring button symbols.srt
│ └─◇ 0705 Applying 3D and color transformations to symbols.srt
│ └─◇ 0706 Troubleshooting problematic selections and seeing their properties.srt
├─◆8. Motion Tweens
│ └─◇ 0801 Creating motion tweens.srt
│ └─◇ 0802 Modifying motion tweens.srt
│ └─◇ 0803 Using motion tweens in 3D space.srt
├─◆9. Motion Tweening Tools and Techniques
│ └─◇ 0901 Exploring cool tools for motion tweening.srt
│ └─◇ 0902 Exploring motion presets.srt
│ └─◇ 0903 Copying and reversing motion tweens.srt
│ └─◇ 0904 Nesting timelines.srt
│ └─◇ 0905 Using graphics vs. movie clips for animation.srt
│ └─◇ 0906 Onion skinning.srt
│ └─◇ 0907 Editing multiple frames.srt
│ └─◇ 0908 Understanding classic tweens.srt
├─◆10. Shape Tweens
│ └─◇ 1001 Building shape tweens.srt
│ └─◇ 1002 Employing shape hints.srt
├─◆11. Inverse Kinematics
│ └─◇ 1101 Defining inverse kinematics (IK) motion.srt
│ └─◇ 1102 Using the Bone tool.srt
│ └─◇ 1103 Fine-tuning IK motion.srt
│ └─◇ 1104 Integrating IK Ease, Spring, and Damping features.srt
│ └─◇ 1105 Creating runtime IK.srt
│ └─◇ 1106 Converting IK to frame-by-frame animation.srt
├─◆12. Effects and Masks
│ └─◇ 1201 Understanding blend modes.srt
│ └─◇ 1202 Applying filters.srt
│ └─◇ 1203 Setting up masks.srt
│ └─◇ 1204 Animating a mask.srt
├─◆13. Text
│ └─◇ 1301 Comparing Text Layout Framework (TLF) vs. Classic text.srt
│ └─◇ 1302 Exploring types of TLF and Classic text.srt
│ └─◇ 1303 Exploring TLF text features.srt
│ └─◇ 1304 Embedding fonts.srt
│ └─◇ 1305 Working with right-to-left fonts.srt
├─◆14. Video
│ └─◇ 1401 Using the Adobe Media Encoder.srt
│ └─◇ 1402 Integrating video.srt
├─◆15. Audio
│ └─◇ 1501 Importing and using audio.srt
│ └─◇ 1502 Affecting playback control.srt
│ └─◇ 1503 Controlling volume.srt
│ └─◇ 1504 Choosing audio compression settings.srt
├─◆16. ActionScript
│ └─◇ 1601 Understanding ActionScript and the Actions panel.srt
│ └─◇ 1602 Using code snippets to create clickable items.srt
│ └─◇ 1603 Combining clickability and timeline control.srt
│ └─◇ 1604 Troubleshooting ActionScript.srt
├─◆17. Integrating with Other Applications
│ └─◇ 1701 Integrating with Photoshop.srt
│ └─◇ 1702 Integrating with Illustrator.srt
├─◆18. Publishing
│ └─◇ 1801 Cleaning up and optimizing a file.srt
│ └─◇ 1802 Configuring SWF publish settings.srt
│ └─◇ 1803 Configuring HTML publish settings.srt
│ └─◇ 1804 Looking at other types of files you can publish.srt
│ └─◇ 1805 Using the Bandwidth Profiler.srt
├─◆19. Creating Desktop and Mobile Applications
│ └─◇ 1901 Understanding Adobe AIR.srt
│ └─◇ 1902 Publishing to desktop with AIR.srt
│ └─◇ 1903 Publishing for mobile with AIR.srt
├─◆Conclusion
│ └─◇ Where to go from here.srt

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