【Lynda】Flash Professional CS5 Essential Training【CHN】中英文字幕[SRT]

作者: acely. 分类: Lynda中文字幕, ◇ 编程与开发

==========教程信息=====================================================
教程名称:Flash Professional CS5 Essential Training
作者:Todd Perkins
主题:Web
使用软件:Flash Professional CS5, CS5.5
难度等级:初级
时长: 7h 7m
发布日期: Apr 30, 2010

┏ACELY STUDIO,2012
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==========教程目录文件列表=============================================
Flash Professional CS5 Essential Training[SRT]
├─◆0. Introduction
│ └─◇ 0001 Welcome.srt
│ └─◇ 0002 Using the exercise files.srt
│ └─◇ 0003 What is Flash Professional CS5.srt
├─◆1. Getting to Know Flash
│ └─◇ 0101 Understanding Flash file types.srt
│ └─◇ 0102 Becoming familiar with the Flash environment.srt
│ └─◇ 0103 Creating and setting document properties for an FLA file.srt
│ └─◇ 0104 Working with panels.srt
│ └─◇ 0105 Working with the toolbar.srt
│ └─◇ 0106 Using the Zoom and Hand tools.srt
│ └─◇ 0107 Understanding workspaces.srt
│ └─◇ 0108 Understanding bitmap and vector graphics.srt
├─◆2. Drawing Basic Shapes
│ └─◇ 0201 Understanding Merge Drawing and Object Drawing.srt
│ └─◇ 0202 Drawing lines using the Line tool.srt
│ └─◇ 0203 Using the Oval tool.srt
│ └─◇ 0204 Using the Rectangle tool.srt
│ └─◇ 0205 Using the Oval and Rectangle Primitive tools.srt
│ └─◇ 0206 Using the Polystar tool.srt
│ └─◇ 0207 Using the Deco tool.srt
├─◆3. Moving Beyond Basic Shapes
│ └─◇ 0301 Selecting lines and fills.srt
│ └─◇ 0302 Modifying lines and fills.srt
│ └─◇ 0303 Using the Pen tool.srt
│ └─◇ 0304 Using the Brush tool.srt
│ └─◇ 0305 Optimizing shapes for enhanced performance.srt
│ └─◇ 0306 Using the Eraser tool.srt
│ └─◇ 0307 Working with groups.srt
│ └─◇ 0308 Using the Eyedropper tool.srt
│ └─◇ 0309 Changing fill and stroke colors with the Paint Bucket and Ink Bottle tools.srt
│ └─◇ 0310 Using the Color panel.srt
│ └─◇ 0311 Using the Color Swatches panel.srt
│ └─◇ 0312 Creating gradients.srt
│ └─◇ 0313 Using the Gradient Transform tool.srt
│ └─◇ 0314 Using the Free Transform tool.srt
│ └─◇ 0315 Aligning objects with the Align panel.srt
│ └─◇ 0316 Using the 3D tools.srt
│ └─◇ 0317 Using rulers and guides.srt
├─◆4. Working with Layers and the Timeline
│ └─◇ 0401 Organizing a file into layers using Distribute to Layers.srt
│ └─◇ 0402 Organizing layers and editing layer properties.srt
│ └─◇ 0403 Using the Paste in Place command to organize layers.srt
│ └─◇ 0404 Showing, hiding, and locking layers.srt
│ └─◇ 0405 Creating masks and masked content.srt
│ └─◇ 0406 Creating guide layers.srt
│ └─◇ 0407 Viewing layers as outlines and changing layer outline colors.srt
├─◆5. Working with External Images and the Library Panel
│ └─◇ 0501 Understanding the library.srt
│ └─◇ 0502 Importing bitmap graphics.srt
│ └─◇ 0503 Updating the library with changed graphics.srt
│ └─◇ 0504 Adjusting bitmap compression in the Bitmap Properties window.srt
│ └─◇ 0505 Using the Lasso tool with bitmap images.srt
│ └─◇ 0506 Using bitmap fills.srt
│ └─◇ 0507 Vectorizing bitmap graphics using the Trace Bitmap tool.srt
├─◆6. Working with Text and Fonts
│ └─◇ 0601 Understanding the Text Layout Framework.srt
│ └─◇ 0602 Using the Text tool for TLF text.srt
│ └─◇ 0603 Working with fixed and variable width text fields.srt
│ └─◇ 0604 Connecting text through multiple text fields.srt
│ └─◇ 0605 Working with Asian and right-to-left fonts.srt
│ └─◇ 0606 Embedding fonts.srt
│ └─◇ 0607 Using device fonts.srt
│ └─◇ 0608 Using the Break Apart command to convert text to fills.srt
│ └─◇ 0609 Using classic text.srt
├─◆7. Using Graphic Symbols
│ └─◇ 0701 Understanding symbols.srt
│ └─◇ 0702 Creating graphic symbols.srt
│ └─◇ 0703 Navigating through multiple timelines.srt
│ └─◇ 0704 Editing graphic symbols through the library.srt
│ └─◇ 0705 Understanding the Editing in Place mode.srt
│ └─◇ 0706 Differentiating symbols from instances.srt
│ └─◇ 0707 Applying color changes and transformations to instances of symbols.srt
│ └─◇ 0708 Swapping and duplicating symbols.srt
│ └─◇ 0709 Nesting symbols.srt
├─◆8. Creating Frame-by-Frame Animations
│ └─◇ 0801 Getting to know the timeline.srt
│ └─◇ 0802 Understanding frames, keyframes, and blank keyframes.srt
│ └─◇ 0803 Creating frames, keyframes, and blank keyframes.srt
│ └─◇ 0804 Selecting and removing frames.srt
│ └─◇ 0805 Creating a simple animation.srt
│ └─◇ 0806 Previewing an animation using Test Movie.srt
│ └─◇ 0807 Using onion skin.srt
│ └─◇ 0808 Using onion skin outlines.srt
│ └─◇ 0809 Copying and pasting frames.srt
│ └─◇ 0810 Editing multiple frames.srt
│ └─◇ 0811 Nesting an animation in a graphic symbol and controlling its starting frame.srt
├─◆9. Creating Shape Tweens
│ └─◇ 0901 Understanding shape tweens.srt
│ └─◇ 0902 Creating and removing a shape tween.srt
│ └─◇ 0903 Using Shape Hints.srt
│ └─◇ 0904 Troubleshooting shape tweens.srt
├─◆10. Working with Motion Tweens and the Motion Editor
│ └─◇ 1001 Understanding motion tweens.srt
│ └─◇ 1002 Creating and removing a motion tween.srt
│ └─◇ 1003 Working with Property keyframes in the timeline.srt
│ └─◇ 1004 Using motion tweens for parallax scrolling.srt
│ └─◇ 1005 Selecting, moving, and copying motion tweens.srt
│ └─◇ 1006 Editing a motion path.srt
│ └─◇ 1007 Adding rotation to an animation.srt
│ └─◇ 1008 Animating color and alpha changes with a motion tween.srt
│ └─◇ 1009 Animating text, bitmaps, and other objects.srt
│ └─◇ 1010 Animating 3D objects.srt
│ └─◇ 1011 Converting a motion tween to a frame-by-frame animation.srt
├─◆11. Fine-Tuning Motion Tweens
│ └─◇ 1101 Understanding the Motion Editor.srt
│ └─◇ 1102 Using the Motion Editor to modify a motion tween.srt
│ └─◇ 1103 Adding and removing property keyframes with the Motion Editor.srt
│ └─◇ 1104 Adding easing in the Properties panel.srt
│ └─◇ 1105 Adding easing in the Motion Editor.srt
│ └─◇ 1106 Modifying custom easing curves in the Motion Editor.srt
│ └─◇ 1107 Extending and shortening animations.srt
│ └─◇ 1108 Using the Motion Presets panel to save and apply animations.srt
│ └─◇ 1109 Reversing an animation.srt
│ └─◇ 1110 Creating nested animations.srt
├─◆12. Adding Inverse Kinematics with the Bone Tool
│ └─◇ 1201 Understanding Inverse Kinematics.srt
│ └─◇ 1202 Using the Bone tool.srt
│ └─◇ 1203 Adjusting bone properties in the Properties panel.srt
│ └─◇ 1204 Creating IK animations.srt
│ └─◇ 1205 Staggering IK animations using graphic symbols.srt
│ └─◇ 1206 Creating runtime IK interactivity.srt
│ └─◇ 1207 Adding spring to IK animations.srt
│ └─◇ 1208 Converting an IK animation to a frame-by-frame animation.srt
├─◆13. Creating Classic Tweens
│ └─◇ 1301 Understanding classic tweens.srt
│ └─◇ 1302 Creating a classic tween.srt
│ └─◇ 1303 Troubleshooting classic tweens.srt
│ └─◇ 1304 Adjusting easing in a classic tween.srt
│ └─◇ 1305 Editing easing curves in a classic tween.srt
│ └─◇ 1306 Using classic tweens for character animation.srt
├─◆14. Working with Button Symbols
│ └─◇ 1401 Understanding button symbols.srt
│ └─◇ 1402 Creating button symbols.srt
│ └─◇ 1403 Adding layers to button symbols.srt
│ └─◇ 1404 Creating invisible buttons.srt
├─◆15. Working with Movie Clips
│ └─◇ 1501 Understanding and creating movie clips.srt
│ └─◇ 1502 Converting a graphic symbol to a movie clip.srt
│ └─◇ 1503 Creating seamlessly looping animations with movie clips.srt
│ └─◇ 1504 Using movie clips to create animated buttons.srt
├─◆16. Working with Filters and Blend Modes
│ └─◇ 1601 Understanding blend modes.srt
│ └─◇ 1602 Applying blend modes to objects.srt
│ └─◇ 1603 Understanding filters.srt
│ └─◇ 1604 Applying filters to objects.srt
├─◆17. Working with Audio
│ └─◇ 1701 Understanding audio in Flash.srt
│ └─◇ 1702 Importing and adding audio to an animation.srt
│ └─◇ 1703 Compressing audio with the library.srt
│ └─◇ 1704 Controlling sound effects through the Properties panel.srt
│ └─◇ 1705 Syncing sound to an animation.srt
│ └─◇ 1706 Adding sound to a button.srt
├─◆18. Working with Video
│ └─◇ 1801 Understanding video in Flash.srt
│ └─◇ 1802 Using the Adobe Media Encoder to encode video.srt
│ └─◇ 1803 Importing video.srt
│ └─◇ 1804 Using the FLV playback component.srt
│ └─◇ 1805 Working with cue points.srt
├─◆19. Adding Interactivity with ActionScript
│ └─◇ 1901 Understanding ActionScript 3.0.srt
│ └─◇ 1902 Working with the Actions panel.srt
│ └─◇ 1903 Understanding code snippets.srt
│ └─◇ 1904 Using code snippets to stop a timeline.srt
│ └─◇ 1905 Using code snippets to navigate a timeline.srt
│ └─◇ 1906 Using code snippets to create a hyperlink.srt
│ └─◇ 1907 Using code snippets to control video.srt
│ └─◇ 1908 Using code snippets to stop sounds from playing.srt
│ └─◇ 1909 Using Flash templates for pre-built interactivity.srt
│ └─◇ 1910 Using behaviors with ActionScript 2.0.srt
├─◆20. Integrating with Other Applications
│ └─◇ 2001 Integrating with Photoshop.srt
│ └─◇ 2002 Integrating with Illustrator.srt
│ └─◇ 2003 Integrating with Flash Builder.srt
│ └─◇ 2004 Integrating with Flash Catalyst.srt
│ └─◇ 2005 Integrating with Dreamweaver.srt
├─◆21. Publishing Flash Content
│ └─◇ 2101 Understanding publishing in Flash.srt
│ └─◇ 2102 Controlling HTML settings in the Publish Settings window.srt
│ └─◇ 2103 Adjusting SWF publish settings.srt
│ └─◇ 2104 Publishing for search engine optimization with SWFObject.srt
│ └─◇ 2105 Publishing and exporting image files.srt
│ └─◇ 2106 Publishing and exporting video files.srt
├─◆22. Creating a Slideshow Project
│ └─◇ 2201 Viewing the finished slideshow.srt
│ └─◇ 2202 Importing photos into Flash.srt
│ └─◇ 2203 Animating slideshow images.srt
│ └─◇ 2204 Modifying animations with the Motion Editor.srt
│ └─◇ 2205 Saving and reusing animations.srt
│ └─◇ 2206 Finishing the animation.srt
│ └─◇ 2207 Adding sound.srt
│ └─◇ 2208 Adding button interactivity.srt
│ └─◇ 2209 Adjusting image and sound compression.srt
│ └─◇ 2210 Publishing the application.srt
├─◆23. Creating Desktop Applications Using Adobe AIR
│ └─◇ 2301 Understanding Adobe AIR.srt
│ └─◇ 2302 Viewing a simple AIR application.srt
│ └─◇ 2303 Publishing an AIR application.srt
├─◆24. Using Flash CS5 to Create iPhone Applications
│ └─◇ 2401 Understanding Flash on the iPhone.srt
│ └─◇ 2402 Preparing to create iPhone content Flash on the iPhone.srt
│ └─◇ 2403 Generating a P12 file in Windows.srt
│ └─◇ 2404 Viewing a simple iPhone app in Flash.srt
│ └─◇ 2405 Publishing an iPhone app from Flash.srt
│ └─◇ 2406 Testing a Flash iPhone app on an iPhone.srt
├─◆Conclusion
│ └─◇ Goodbye.srt

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